Transmute into gem: Difference between revisions

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(updated based on review of RelicGenerator code)
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Anything struck with a weapon with this mod has a 0.1% chance of being turned into a random [[gemstone]]. This is instant death if the thing struck was a creature.
Anything struck with a weapon with this mod has a 0.4%-3.2% chance of being turned into a random [[gemstone]]. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. <ref><code>XRL.World.Parts.ModTranmuteOnHit</code><br>&nbsp;&nbsp;&nbsp;<code>XRL.World.RelicGenerator</code></ref>
 
This mod can only be found on randomly generated [[Relic]] weapons. The exact percent chance is calculated based on the weapon's tier. Each hit has a '''(Tier &times; 0.4)%''' chance to transmute the target into a gemstone.


If the player becomes a gemstone through this method, they will receive this death message:
If the player becomes a gemstone through this method, they will receive this death message:
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You were transmuted into a (random gemstone).}}
You were transmuted into a (random gemstone).}}
== References ==
<references />

Revision as of 19:28, 2 September 2019

The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Transmute On Hit
Category

Melee Weapon

Tinkerable

no

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1.0

ID

ModTransmuteOnHit

Small chance to transmute the attacked creature into a gemstone on hit

Anything struck with a weapon with this mod has a 0.4%-3.2% chance of being turned into a random gemstone. This chance is rolled every time the target is hit, and will also instantly kill or destroy the target when it transmutes it into a gemstone. [1]

This mod can only be found on randomly generated Relic weapons. The exact percent chance is calculated based on the weapon's tier. Each hit has a (Tier × 0.4)% chance to transmute the target into a gemstone.

If the player becomes a gemstone through this method, they will receive this death message:

You died.

You were transmuted into a (random gemstone).

References

  1. XRL.World.Parts.ModTranmuteOnHit
       XRL.World.RelicGenerator