Norm core mk II: Difference between revisions
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| tilecolors = Ky | | tilecolors = Ky | ||
| renderstr = ░ | | renderstr = ░ | ||
| extra = {{Extra info|weight = 15000 | metal = yes | flyover = no | isoccluding = yes}} | | extra = {{Extra info|weight = 15000 | empsensitive = yes | metal = yes | flyover = no | isoccluding = yes}} | ||
| inheritingfrom = NormCore | | inheritingfrom = NormCore | ||
| unidentifiedinfo = {{Unidentified info | name = bizarre contraption | altname = bizarre contraption }} | | unidentifiedinfo = {{Unidentified info | name = bizarre contraption | altname = bizarre contraption }} |
Revision as of 21:01, 24 September 2021
norm core mk II
| |
Acid Res: 75 Elec Res: 25 Cold Res: 75 Heat Res: 75 | |
Character
|
░ |
---|---|
ID?
|
NormCore2 |
Charge per Use
|
90 |
Charge Used For
|
FieldProjector [80], Reality Stabilization [10] |
Complexity
|
5 |
Tier
|
'"`UNIQ--finalizedvar-0--QINU`"' |
<02467> | |
Can Disassemble
|
yes |
Can Build
|
no |
Extra info:
| |
Infobox data from game version 2.0.201.114
|
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This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Norm core mk II by editing it. Remove this template once a description is added.