Discharge a clockwork beetle friend: Difference between revisions

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(Created page with "{{Mod | title ={{qud text|Beetle Host}} | type =Melee Weapon | id =ModBeetleHost | reliconly =yes | value =1 | desc =&CWhen powered, discharges...")
 
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{{name}} is a relic/[[extradimensional]] only mod that spawns a friendly {{favilink|clockwork beetle}} when a weapon with this mod strikes anything, even if inanimate. This mod is [[EMP]] sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.
{{name}} is a relic/[[extradimensional]] only mod that spawns a friendly {{favilink|clockwork beetle}} when a weapon with this mod strikes anything, even if inanimate. This mod is [[EMP]] sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.
The weapon's tier has no effect on the strength of the beetle that is spawned, it only affects the energy that is consumed.

Revision as of 19:37, 2 September 2019

Beetle Host
Category

Melee Weapon

Tinkerable

no

AutotinkerableCan appear spontaneously on an
item you create with tinkering.

yes

Value multiplier

1

ID

ModBeetleHost

When powered, discharges a clockwork beetle friend on hit. Drains cell power quickly.

Beetle Host is a relic/extradimensional only mod that spawns a friendly clockwork beetle when a weapon with this mod strikes anything, even if inanimate. This mod is EMP sensitive, and will use of 1000 or (Tier * 150-100), whichever is higher, charge when a beetle is created. It will increase the difficulty of the item by 3 and complexity by 2.

The weapon's tier has no effect on the strength of the beetle that is spawned, it only affects the energy that is consumed.