Tzedech/Conversations: Difference between revisions
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{{Missing info| | {{Missing info|May need to be ordered properly, also needs TODOs filled in}} | ||
{{tocright}} | {{tocright}} | ||
{{Qud dialogue|nodetitle= | == Standard == | ||
|text={{Qud shader no parse|emote|* | {{Qud dialogue|nodetitle=Welcome | ||
|text=Who thumps my crystal arms, and kicksofts me at windfall? I feel you here, friend.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Name | |||
|text=I am =name=. Who are you?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Name | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes a single, outstretched tone.*}} | |||
The naming act is imponderable. So Tau called me Thicksalt, one brickword in a towerful poem whose everyshape I forget, but whose flushing of Soft in afterfeel I am in allway.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Name | ||
|text= | |text=I am =name=. Who are you?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=End | |tonode=Feel | ||
|text=Live and drink.}}}} | |text=You... feel me?}} | ||
{{Qud dialogue|nodetitle= | {{!}}- | ||
|text={{Qud shader no parse|emote|* | {{Qud dialogue:choice row | ||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Feel | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes in bright tones.*}} | |||
All presence is gesture, and all gesture is felt. Bat the air with your wildlimbs, press on the hardflats of my crystal arms... I feel it. | |||
You must feel it, too. Or are you touchlost? When Dyvvrach is touchlost, when Dyvvrach speaks the millionth word and forgets all speech is gesture, a cord flicked somewhere. Then I feel the bending rush of grass on my crystal fingers, and Dyvvrach is touchkept again.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Name | ||
|text= | |text=I am =name=. Who are you?}} | ||
{{Qud dialogue| | {{!}}- | ||
|text=You. I | {{Qud dialogue:choice row | ||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Gyredream | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes in sharpened tones, then stills.*}} | |||
You thump my crystal arms, you kicksoft me at windfall. Our feltdream did not end. I feel you here, now. | |||
Before, when Soft flushed so suddenly, I felt the stones of war smash against my western roots, and the kicksoft of air unthicken into stillness. In the quiet black, I felt the so-hot burning of star exhaust and thrum of roaring vessel. Then.. too much was felt. Threadcount too high for my edgesense.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream2 | |||
|text=*continue listening*}} | |||
}} | |||
{{Qud dialogue|nodetitle=Gyredream2 | |||
|text=... | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text= | |||
{{Qud dialogue | |||
| | |||
|text= | |||
{{Qud shader no parse|emote|*Thicksalt chimes in gentle tones.*}}}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Start | ||
|text= | |text=...}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=TauChime | ||
| | |text={{Qud shader no parse|emote|*Thicksalt chimes in soft and rhythmic tones.*}} | ||
|text= | |||
{{Qud | |||
| | |||
I stir now, windwept. | |||
Safesight at your passage, =name=. Thump my crystal arms, hardlift and backbear the chime of bright Tau. The downroot will tickle, but I am blessed in allway.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Name | |||
|text=I am =name=. Who are you?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
== After completing [[If, Then, Else]] == | |||
{{Qud dialogue|nodetitle=KilledTau (Only available if the player killed [[Tau]]) | |||
|text=Shivering stillness, coldbark pricking with each thump. | |||
It comes.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Killed2 | |||
|text=Tau has departed.}} | |||
}} | |||
{{Qud dialogue|nodetitle=LostInSoft (Only available if the {{f|still crystal chime}} was destroyed) | |||
|text={{Qud shader no parse|emote|*the chime rings a long and pensive tone.*}} | |||
How something stirs, deep in Soft.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Lost2 | ||
|text= | |text=Tau has departed.}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=KilledCompanion (Only available if the player killed {{f id|AoygNoLonger|Aoyg-No-Longer}}) | ||
| | |text={{Qud shader no parse|emote|*through the chime you hear an echoing cacophony, muted by distance and matter.*}} | ||
{{ | |||
|text= | |||
{{Qud | |||
| | |||
How we ring with it. Your kicksoft drowns under the beat of our selfcries.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Companion2 | ||
|text= | |text=Tau has completed the -elseing ritual.}} | ||
}} | |||
{{Qud dialogue|nodetitle=ElseWelcome (Only available if the player received the {{f|crystalline halo}}) | |||
|text={{Qud shader no parse|emote|*through the chime you hear an echoing cacophony, muted by distance and matter.*}} | |||
{{Qud dialogue | |||
| | |||
{{ | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
How we ring with it. Your kicksoft drowns under the beat of our selfcries.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Else2 | ||
|text= | |text=How does Tau's departure find you?}} | ||
}} | |||
{{Qud dialogue|nodetitle=Killed2 | |||
|text=Can you feel the stillness? The drycrackle of space between as you thump my crystal arms. | |||
{{Qud dialogue | |||
| | |||
|text= | |||
Life flees you. Motion flees you.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=End | ||
|text= | |text=Live and drink.}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=Lost2 | ||
| | |text=Soft churns Tau in beingstuff. She will -then, but perhaps not Taulike.}} | ||
|text= | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Companion2 | |||
{{Qud dialogue:choice | |text={{Qud shader no parse|emote|*the chime is hard to distinguish from the rising cacophony.*}} | ||
| | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text={{Qud shader no parse|emote|*the chime | |||
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Arid tearsalt dries between the Lovers.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=PostQuestions | |||
|text=I have questions.}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Else2 | |||
|text={{Qud shader no parse|emote|*the chime is hard to distinguish from the rising cacophony.*}} | |||
{{Qud dialogue:choice | |||
| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text=I | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Touchloss blooms, each facet trembling for shearpull.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=PostQuestions | |||
|text=I have questions.}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=PostQuestions | |||
|text={{Qud shader no parse|emote|*there is an agitation in Thicksalt's accepting chime.*}} | |||
{{Qud dialogue:choice | |||
| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text=I | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
Pluck the air, then, with your mouth sounds.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=Name | |tonode=Name | ||
|text=I am =name=. Who are you?}} | |text=I am =name=. Who are you?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Feel | ||
|text= | |text=You... feel me?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=Gyredream | |tonode=Gyredream | ||
|text= | |text=Did you experience the gyredream? | ||
{{!}}- | |comment=Only available if the player has learned of the gyredream}} | ||
{{Qud dialogue:choice row | {{!}}- | ||
|tonode= | {{Qud dialogue:choice row | ||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah.}} | |tonode=TauChime | ||
{{!}}- | |text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | ||
{{Qud dialogue:choice row | |comment=Only available if [[If, Then, Else]] is active}} | ||
|tonode=End | {{!}}- | ||
|text=Live and drink.}}}} | {{Qud dialogue:choice row | ||
|tonode=End | |||
|text=Live and drink.}} | |||
}} |
Revision as of 00:34, 15 August 2023
This article has information that is missing or not up to par.
Reason: May need to be ordered properly, also needs TODOs filled in |
Reason: May need to be ordered properly, also needs TODOs filled in
Standard
Welcome
Who thumps my crystal arms, and kicksofts me at windfall? I feel you here, friend.
Name
*Thicksalt chimes a single, outstretched tone.*
The naming act is imponderable. So Tau called me Thicksalt, one brickword in a towerful poem whose everyshape I forget, but whose flushing of Soft in afterfeel I am in allway.
Feel
*Thicksalt chimes in bright tones.*
All presence is gesture, and all gesture is felt. Bat the air with your wildlimbs, press on the hardflats of my crystal arms... I feel it.
You must feel it, too. Or are you touchlost? When Dyvvrach is touchlost, when Dyvvrach speaks the millionth word and forgets all speech is gesture, a cord flicked somewhere. Then I feel the bending rush of grass on my crystal fingers, and Dyvvrach is touchkept again.
Gyredream
*Thicksalt chimes in sharpened tones, then stills.*
You thump my crystal arms, you kicksoft me at windfall. Our feltdream did not end. I feel you here, now.
Before, when Soft flushed so suddenly, I felt the stones of war smash against my western roots, and the kicksoft of air unthicken into stillness. In the quiet black, I felt the so-hot burning of star exhaust and thrum of roaring vessel. Then.. too much was felt. Threadcount too high for my edgesense.
Gyredream2
...
*Thicksalt chimes in gentle tones.*
TauChime
*Thicksalt chimes in soft and rhythmic tones.*
I stir now, windwept.
Safesight at your passage, =name=. Thump my crystal arms, hardlift and backbear the chime of bright Tau. The downroot will tickle, but I am blessed in allway.
After completing If, Then, Else
KilledTau (Only available if the player killed Tau)
Shivering stillness, coldbark pricking with each thump.
It comes.
LostInSoft (Only available if the still crystal chime was destroyed)
*the chime rings a long and pensive tone.*
How something stirs, deep in Soft.
KilledCompanion (Only available if the player killed Aoyg-No-Longer)
*through the chime you hear an echoing cacophony, muted by distance and matter.*
How we ring with it. Your kicksoft drowns under the beat of our selfcries.
ElseWelcome (Only available if the player received the crystalline halo)
*through the chime you hear an echoing cacophony, muted by distance and matter.*
How we ring with it. Your kicksoft drowns under the beat of our selfcries.
Killed2
Can you feel the stillness? The drycrackle of space between as you thump my crystal arms.
Life flees you. Motion flees you.
Lost2
Soft churns Tau in beingstuff. She will -then, but perhaps not Taulike.
Companion2
*the chime is hard to distinguish from the rising cacophony.*
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Arid tearsalt dries between the Lovers.
Else2
*the chime is hard to distinguish from the rising cacophony.*
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Touchloss blooms, each facet trembling for shearpull.
PostQuestions
*there is an agitation in Thicksalt's accepting chime.*
Pluck the air, then, with your mouth sounds.