Data:Bite (astral tabby): Difference between revisions

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(added desc for anyone coming from the bite page)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 11: Line 11:
| inheritingfrom = Bite
| inheritingfrom = Bite
| modcount = 1
| modcount = 1
| mods = {{ModID to name|ModRazored|1}}
| mods = {{ModID to name|ModSerrated|1}}
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 20:47, 18 January 2024

bite
\
10/1010
PV/Max PV
♥
6d2
average: 9range: 6-12
Skill Used

Axe

Character

\

ID?Use this ID to Wish for the item

Astral_Tabby_Bite

bite

Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit)

Perfect

The natural weapon of the astral tabby. Has a special variant of the serrated mod which has a 75% chance to dismember.