Fidget cell: Difference between revisions
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imported>Trashmonks |
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| wornon = Arm | | wornon = Arm | ||
| desc = Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy. | | desc = Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy. | ||
| categories = Energy Cells | |||
}} | }} | ||
A {{name}} is a passively recharging energy cell. If equipped on the arm, it will charge 2 units a game tick. If the wearer is in combat, the charge rate will be 20 instead. |
Revision as of 21:36, 15 November 2019
fidget cell
1 lb. Weight | |
Max Charge
|
2500 |
---|---|
Complexity
|
1 |
Tier
|
1 |
<001> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
' |
ID?
|
Fidget Cell |
Worn On
|
Arm |
Spawns in
|
|
Extra Info:
|
fidget cell
Spinning the stannic cuboid about any of its axes of rotation generates a pinch of resistance. A wrist strap and gyroscopic frame enable the cell to absorb and store its wearer's kinetic energy.
A fidget cell is a passively recharging energy cell. If equipped on the arm, it will charge 2 units a game tick. If the wearer is in combat, the charge rate will be 20 instead.