Flaming Ray
Flaming Ray
Category
|
Physical |
---|---|
Cost
|
2 |
Body LocationThe body part(s) where this
mutation can be located |
Hands |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:FlamingHands ) |
FlamingHands |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
If a creature somehow has multiple Flaming Hands, the damage increase is only +1 for each additional Flaming Hands.[1]
References
- ↑ XRL.World.Parts.Mutation.FlamingHands.cs