User:Teamtoto/Sandbox

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Determining Outcome

The outcome of this quest is dynamically generated and based only on the player's choices in the quest. There is no correct answer, as whatever is chosen will be the truth. However, who is Hindriach and the future of Bey Lah is altered depending on the four choices that a player chooses. There are keywords that will be used throughout:

  • Circumstance:The supporting evidence, as explained by Angohind
  • Motive: The evidence that indicts a thief. (or implicating evidence, according to Angohind)
  • Thief: The thief accused.
  • Climate:The overall mood of Bey Lah.

Circumstance

Note Type Found
I found a small leatherworking hammer on the paths, a sign of recent craft. Craft Found lying on the ground.
I found a few scraps from some kind of leatherworking project, a sign of recent craft. Craft Found on the ground.
The scouts have heard someone doing work with tools late at night, indicating recent craft. Craft Found talking to hindren scouts.
Someone discarded a worn but still functional leather bracer on the paths, a sign of recent craft. Craft Found lying on the ground.
Someone left a sealed merchant's waterskin on the paths, a sign of recent trade. Trade found lying on the ground.
I discovered a footprint from a great saltback on the paths, a sign of recent trade. Trade Found by looking at it on the ground.
Someone dropped a copper nugget on the paths, a sign of recent trade. Trade Found on the ground.
Faundren saw a merchant from outside the village sneaking around, indicating recent trade. Trade Found by talking to the faundren.
The villagers are on edge due to rumors of sore throats in the village, indicating recent illness. Illness Speaking to the villagers
The faundren are complaining about the smell of yuckwheat tea, indicating illness. Illness speaking to the faundren.
I found a detached tongue on the ground, rotted with infection: a sign of recent illness. Illness lying on the ground.
I found the discarded husks of the curative yuckwheat plant, a sign of recent illness. Illness Found on the ground.
I found a weapon haft, broken from use, on the paths, a sign of recent violence. Violence found on the ground.
I discovered a patch of watervine stained red with blood, a sign of recent violence. Violence found by examining a bloody watervine
I found a bloody patch of fur near the village paths, a sign of recent violence. Violence found on the ground.
One villager was frightened by sounds of fighting at night, indicating recent violence. Violence found by speaking to the villagers.

Motive

Note Type Accusing Found
Apparently, the Hindriarch isolated herself to work on a mystery project possibly to hide Kindrish. Craft Keh found talking to villagers.
Rumor has it that the village is flush with water, perhaps because Keh made a big trade. Trade Keh found talking to the villagers.
I found an empty injector near the Hindriarch's bedroll. Why doesn't anyone know she was sick? Illness Keh found lying near Hindriarch Keh's bedroll.
I found a bloody arrow on the paths of Bey Lah. Its fletching resembles the ones found in Hindriarch Keh's quiver. Violence Keh found on the ground
The faundren claim that Eskhind left the village sporting a poorly-made leather bracer, possibly to conceal Kindrish. Craft Eskhind Found by asking the villagers
I found the village stores of Bey Lah untouched; Eskhind must have traded something for her basics. Trade Eskhind Found looking at the village stores (a chest in the house Neelahind is next to)
The faundren tell me that Eskhind's sister had a period of complete silence; she may have been ill. Illness Eskhind Found by asking the faundren.
Eskhind is showing signs of a leg injury. Perhaps she was in a fight. Violence Eskhind found by examining/looking at Eskhind.
Rumor has it that Kesehind has always worn hand-me-down armor, but he was recently seen with a brand new set. Craft Kesehind found by talking to the villagers.
I found a worn-out bracer abandoned near Kesehind's bedroll Trade Kesehind found on the ground near Kesehind's bedroll.
The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again. Kesehind Found by talking to the faundren.
Kesehind tried to clean blood off his armor, but missed a spot. Violence Kesehind Found by looking at Kesehind, and he is covered in blood.
I found a set of foreign leatherworking tools on the village paths. A kendren crafter has been here. Craft Kendren found lying on the ground.
The scouts have seen kendren treasure hunters about. That type will take anything not nailed down. Trade Kendren Found by talking to the hindren scouts.
Theft by kendren is very common during an outbreak of disease like the ones the villagers describe. Illness Kendren Found by asking the villagers
The Bey Lah scouts have had trouble with violent kendren. What if one slipped by? Violence Kendren found by talking to the scouts.

Climate

Climate has three different values depending on the Circumstance and the Motive. If both are either Trade or Craft, the climate is Prosperous. If both are either Illness or Violence, the climate is Tumultuous. Else, the climate is mixed.

Motive\Circumstance Trade Craft Violence Illness
Trade Prosperous Prosperous Mixed Mixed
Craft Prosperous Prosperous Mixed Mixed
Violence Mixed Mixed Tumultuous Tumultuous
Illness Mixed Mixed Tumultuous Tumultuous

Thief

The thief can be 4 different characters: Hindriarch Keh,Kesehind, Eskhind, or a kendren(an outsider).

However, they cannot be accused by certain clues. Doing a poor accusation prevents you from accusing them again.

Possible Thief Cannot be accused with
Kendren Bloody patch of fur, seeing a trader, sore throats in the village, missing leather stores, worn bracer
Kesehind Splintered Weapon Haft, Talking late at night, smell of Yuckwheat tea, Sound of crafting at night
Eskhind Bloody watervine, bulging waterskin, great saltback print, pool of putrescence, foreign leatherworking tools
Keh heard infighting, heard loud splashing, scratched copper nugget, severed tongue, leather scraps

Outcome

Prosperous: +200 rep with the hindren of bey lah

Motive\Thief Keh Esk Kese Kendren
Craft Prospers

Keh Exiled, Eskhind is Hindriarch, Neelahind stays, Kesehind loses weapon

Village lives, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone Kesehind is exiled, keh remains in power, eskhind is in exile, neelahind stays Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon
Trade Prospers, Keh exiled, eskhind is advisor, neelahind stays, kesehind loses weapon Village lives, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone Kesehind is exiled, keh remains in power, eskhind is in exile, neelahind stays Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon

Mixed +100:

Motive\Thief Keh Esk Kese Kendren
Craft lives

Keh Exiled Eskhind is Hindriarch Neelahind stays Kesehind loses weapon

lives

Keh stays in power, Eskhind is abandoned by neelahind, kesehind is left alone

ravaged

Kesehind is exiled Keh remains in power Neelahind joins Eskhind in exile

Prospers!

Keh is in power Eskhind remains in exile Neelahind stays

Trade Prospers, Keh exiled, eskhind is advisor, neelahind stays, kesehind loses weapon prospers, Keh stays in power, Eskhind is still exiled, Neelahind leaves to join eskhind, kesehind is left alone ravaged, Kesehind is exiled, keh remains in power, neelahind joins eskhind in exile Prospers, Keh is exiled, Eshkhind is advisor, Neelahind stays, kesehind loses weapon
Illness prospers, keh exiled, esk is advisor, neelhind stays, keshind stripped of weapon collapses, keh stays, Neelahind joins esk in exile lives, Kesehind is exiled, keh is exiled,eskhind is appointed collapses, Keh stays in power, but neelahind joins esk in exile
Violence lives

keh exiled, neelhind stays, esk is hindriarch,keshind stripped of weapon

ravaged, eskhind is abandoned, neelahind stays lives, kese is exiled, keh exiled, esk is advisor ives, Keh exiled, eskhind is advisor, neelahind styas, kesehind is fine

Tumultuous: +0 rep

Motive\Thief Keh Eskhind Kesehind Kendren
Illness collapses, keh exiled, neelhind stays, keshind stripped of weapon Collapses, remains the same ravaged, kesehind is exiledbut neelahind joins esk in exile collapses, Keh stays in power, but neelahind joins esk in exile
Violence village ravaged, keh exiled, neelhind stays, keshind stripped of weapon ravaged, eskhind is abandoned, neelahind stays neelahind joins esk in exile, village is ravaged, keh disappears Village lives, Keh exiled, eskhind is advisor, neelahind stays

Rewards

Circumstance Bonus

Circumstance Bonus Reward
Craft if the reward is craftable, and if kese is not thief and motive is not violence) data disks of all of them. Else, failed energy relay x1, fried processing core x1, cracked robotics housing x2. No bonuses if Ari is awarded.
Trade doubles reward
Illness 4 random injectors
Violence The reward gets two random mods on it. If it cannot be modded (hoversled, books, faces, it is doubled. except for keh's books reward, which is increased to 8)
Motive\Thief Keh Eskhind Kesehind Kendren
Craft homoelectric wrist warmer magnetized boots 4 grenades choice between 3 3-tier equipment
Trade 3 Books 3 tier 0-4 energy cells with 2 mods carbide plate armor hoversled
Illness 4 Not rare tonics a phial of neutron flux 2 faces bio-scanning bracelet
Violence carbide dagger chain pistol Ari choice between 3 3-tier weapons