Night-sight interpolators
night-sight interpolators
Charge per Use
|
8 |
---|---|
Charge Used For
|
NightSightInterpolators |
Complexity
|
7 |
Tier
|
7 |
<0007> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Night-Sight Interpolators |
Worn On
|
Face |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.202.92
|
night-sight interpolators
Ring-molds on the laminated metal frame collect ambient sensory data and use it to augment the viewing frustum.
Grants night vision.
You can see through the first two occluding objects in your line of sight.
A high-tier alternative to night-vision goggles, night-sight interpolators provide full-color vision at a moderate distance (an 18 tile radius) and allow the player to see a distance of two tiles beyond any occluding object.
They are one of the few face-slot objects which provide armor; another example is polyhedral rings.
Tips
This section is opinion-based. Your mileage may vary.
- The additional viewing distance is helpful for ranged combat, spotting distant threats and detecting secluded chambers while underground.
- Night vision does not make the player more stealthy; most non-player creatures have night vision or a comparable ability which lets them detect the player in total darkness.
- As the highest-tier eyewear, interpolators will maximize the effect of Nav and other applicable mods.