Alchemist: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
mNo edit summary
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(39 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Stub}}
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|alchemist}}
| title = {{Qud text|alchemist}}
Line 6: Line 6:
| hp = 175
| hp = 175
| av = 0
| av = 0
| dv = 8
| dv = 11
| ma = 0
| ma = 7
| marange = 6+1d2
| weight = 201
| featureweightinfo = no
| id = Alchemist
| tier = 6
| colorstr = &amp;M
| colorstr = &amp;M
| tilecolors = MB
| renderstr = h
| renderstr = h
| id = Alchemist
| corpse = Human Corpse
| corpse = {{ID to name|Human Corpse}}
| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| inheritingfrom = NPC
| quickness = 100
| movespeed = 100
| strength = 14+1d3+7d1
| strength = 14+1d3+7d1
| agility = 14+1d3+7d1
| agility = 14+1d3+7d1
Line 24: Line 33:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 750
| xptier = 6
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| faction = {{creature faction|{{FactionID to name|Prey}}|100}}
| inventory = {{inventory|{{ID to name|Sooty Smock}}|1}}{{inventory|{{ID to name|FluxPhial}}|1}}{{inventory|{{ID to name|Phial}}|1d4+3}}{{inventory|{{ID to name|Corpus}}|1}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3}}
| inventory = {{inventory|Sooty Smock|1|no|100|no}}{{inventory|FluxPhial_NoSell|1|no|100|no}}{{inventory|Phial|1d4+3|no|100|no}}{{inventory|Corpus|1|no|100|no}}
| desc = "Let the manes put off their terror, let them put off their aqueous bodies with fire.
| desc = "Let the manes put off their terror, let them put off their aqueous bodies with fire.
       Let them draw together the bones of the metal.
       Let them draw together the bones of the metal.
       Selvaggia, Guiscarda, Mandetta,
       Selvaggia, Guiscarda, Mandetta,
       Rain flakes of gold on the water
       Rain flakes of gold on the water
       Azure and flaking silver of water,
       Azure and flaking silver of water,
       Pallor of silver, pale lustre of Latona,
       Pallor of silver, pale lustre of Latona,
       By these, from the malevolence of the dew
       By these, from the malevolence of the dew
Line 38: Line 49:
       Quiet this metal."
       Quiet this metal."
       -Ezra Pound
       -Ezra Pound
| categories = Unique Characters
| gameversion = 2.0.206.57
}}
}}
[[Category:Humanoids]]
<!-- END QBE -->
The {{name}} is a creature living in the depths of [[Bethesda Susa]] that can be found if the player does not choose to skip a section of the dungeon through the lift. They sell two of every kind of liquid, including [[cloning draught]] and [[neutron flux]]. Speaking to them is a steam achievement.
The {{name}} is a member of the [[grazing hedonists]] faction who resides in {{favilink|Bethesda Susa}}, on the third level of the ruined ward.{{File Ref|file=Worlds}} They are a mysterious figure with a special love for all things liquid.  


Despite them being a merchant, they are by no means weak. If attacked, the {{name}} will explode with a neutron flux blast with a force of 15,000 around themselves and a range around them. This blast will deal {{heart}}{{dice tooltip|10d10+250}} damage to anything caught in it.<ref>XRL.World.Parts.Alchemist.cs</ref> This kills the {{name}}.
== Character ==
The alchemist is a hermit and a liquid-tinker who has set up their workshop within the depths of Bethesda Susa. They purport to be a "connoisseur" of liquids, but claim to "dabble" in other states of matter as well.


Being a faction member of [[Grazing hedonists]], they will not initiate attack, but many other creatures in [[Bethesda Susa]] will attack them, like {{favilink|eyeless king crab}}s or {{favilink|lurking beth}}s. Clearing out the floor so no creatures of an opposing faction will meet the {{name}} is recommended to prevent untimely neutronic related death.  
The alchemist seems to be well known in Qud, at least amongst other liquid-tinkers. {{favilink|ichor merchant|plural}} will occasionally mention their desire to "plumb the depths of Bethesda Susa" in order to meet the alchemist. {{favilink|Hortensa}} names the alchemist as an "amateur liquid-tinker, poet, [and] merchant", and claims their methods "aren't scientific", warning the player to be careful around them.


==Wares==
==Wares==
The alchemist is notable for selling one dram of every kind of liquid in {{favilink|phial|plural}}, with the exception of {{Favilink|water}} (which they have but won't sell).{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=AlchemistEquipment}} This includes some exceptionally rare and valuable liquids such as {{favilink|cloning draught}}, {{favilink|neutron flux}}, and {{favilink|brain brine}}. They do not restock.
{| class="wikitable"
{| class="wikitable"
! Item
! Item
! Quantity
! Quantity
|-
|-
|
| {{favilink|Corpus Choliys}}
|
| 1
|-
| {{favilink|phial}} of {{favilink|acid}}
| 1
|-
| {{favilink|phial}} of {{favilink|algae}}
| 1
|-
| {{favilink|phial}} of {{favilink|asphalt}}
| 1
|-
| {{favilink|phial}} of {{favilink|black ooze}}
| 1
|-
| {{favilink|phial}} of {{favilink|blood}}
| 1
|-
| {{favilink|phial}} of {{favilink|brain brine}}
| 1
|-
| {{favilink|phial}} of {{favilink|brown sludge}}
| 1
|-
| {{favilink|phial}} of {{favilink|cider}}
| 1
|-
| {{favilink|phial}} of {{favilink|cloning draught}}
| 1
|-
| {{favilink|phial}} of {{favilink|convalessence}}
| 1
|-
| {{favilink|phial}} of {{favilink|gel}}
| 1
|-
| {{favilink|phial}} of {{favilink|green goo}}
| 1
|-
| {{favilink|phial}} of {{favilink|honey}}
| 1
|-
| {{favilink|phial}} of {{favilink|ink}}
| 1
|-
| {{favilink|phial}} of {{favilink|lava}}
| 1
|-
| {{favilink|phial}} of {{favilink|molten wax}}
| 1
|-
| {{favilink|phial}} of {{favilink|neutron flux}}
| 1
|-
| {{favilink|phial}} of {{favilink|oil}}
| 1
|-
| {{favilink|phial}} of {{favilink|primordial soup}}
| 1
|-
| {{favilink|phial}} of {{favilink|putrescence}}
| 1
|-
| {{favilink|phial}} of {{favilink|salt}}
| 1
|-
| {{favilink|phial}} of {{favilink|sap}}
| 1
|-
| {{favilink|phial}} of {{favilink|slime}}
| 1
|-
| {{favilink|phial}} of {{favilink|sunslag}}
| 1
|-
| {{favilink|phial}} of {{favilink|warm static}}
| 1
|-
| {{favilink|phial}} of {{favilink|wine}}
| 1
|-
| {{favilink|phial}}
| {{dice tooltip|1d4+3}}
|}
|}
== Combat ==
Despite being a merchant, the alchemist is by no means weak. When in combat, the alchemist will attack by violently [[explosions|exploding]], dealing {{heart}}{{dice tooltip|10d10+250}} damage to anything caught within the blast radius. The explosion is considered [[neutron flux|neutronic]] and has a force of 15,000.{{Code Reference|class=Alchemist}} This kills the alchemist.
However, the alchemist is also quite conflict avoidant: they will immediately cease hostilities and begin fleeing from threats if their [[hitpoints]] fall below 99%{{File Ref|file=ObjectBlueprints|name=Object}} of their maximum.{{Code Reference|class=AISelfPreservation}}
Belonging to the [[grazing hedonists]] faction, the alchemist normally will not initiate attack with the player or other creatures, but other creatures in {{favilink|Bethesda Susa}} will attack them, like {{favilink|eyeless king crab|plural}} or {{favilink|lurking beth|plural}}. Clearing out the floor so no creatures of an opposing faction will meet the alchemist is recommended to prevent untimely neutronic-related death.
== Properties ==
Speaking to the alchemist grants the [[Quiet This Metal]] achievement.<ref name="Object"/>


{{Conversations link}}
{{Conversations link}}


{{References|2.0.202.103}}


[[Category:Merchants]]
{{Creature Navbox|Grazing hedonists|uniquecommon}}
 
[[Category:Merchants]][[Category:Humanoids]]
==References==
19,173

edits

Navigation menu