Becoming nook

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Revision as of 17:58, 7 February 2020 by Pokedragonboy (talk | contribs) (Added a description and some lore. However, the page seems important enough to deserve more than what I added, so I changed the tag from {{No Description}} to {{Stub}} rather than simply removing it.)
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becoming nook
Becoming nook.png
5000
lbs.
Weight
Tier

0

Character

º

ID?Use this ID to Wish for the item

CyberneticsTerminal2

becoming nook

Beneath the glass arch of this enclosure there is a standing rectangle of neutrofoam with the imprint of a human form. Across the foam at eye level, glyphs dance on a diaphonous screen. Surgical machinery, obscured by blinding light, reposes above.

Perfect


This article is a stub. You can help Caves of Qud Wiki by expanding it.
This article is a stub. You can help Caves of Qud Wiki by expanding it.

A becoming nook is a special furniture piece which allows True Kin to install, upgrade, or swap out Cybernetics.

becoming nooks will appear in various locations around Qud, such as randomly generated historical sites. One is guaranteed to appear on the bottom-most floor of the Rusted Archway.

Lore

becoming nooks are, like much of the advanced technology left in Qud, relics of the ancient Eater civilization which once ruled over the planet.

They allowed the notably trans-humanist civilization to install cybernetic implants and will still do so for True Kin due to their close genetic connection to the Eaters. (Mutant players attempting to use a becoming nook will be turned away, as they are “no aristocrat.”