Carved stone from the sultanate (first period): Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
Line 12: Line 12:
| tier = 0
| tier = 0
| colorstr = &w^W
| colorstr = &w^W
| tilecolors = w
| renderstr = ░
| renderstr = ░
| extra = {{Extra info|weight = 10000 | flyover = no | isoccluding = yes}}
| extra = {{Extra info|weight = 10000 | flyover = no | isoccluding = yes | animatable = yes}}
| inheritingfrom = BaseSultanWall
| inheritingfrom = BaseSultanWall
| dynamictable = {{Dynamic object|AnimatableFurniture|SultanWall_Period1}}
| dynamictable = {{Dynamic object|AnimatableFurniture|SultanWall_Period1}}
Line 20: Line 21:
| desc = Gigantic, old stone was stacked, knapped, and carved in long arcs to the style of the day in the time of *Sultan1Name*. Since then, the project has accrued collaborators, and their signatures are writ everywhere: here, the lacuna of a vandal's edit; there, the soft strokes of time's brush.
| desc = Gigantic, old stone was stacked, knapped, and carved in long arcs to the style of the day in the time of *Sultan1Name*. Since then, the project has accrued collaborators, and their signatures are writ everywhere: here, the lacuna of a vandal's edit; there, the soft strokes of time's brush.
| categories = Walls
| categories = Walls
| gameversion = 2.0.201.53
| gameversion = 2.0.201.69
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 18:45, 13 February 2021

carved stone from the sultanate of *Sultan*
Carved stone from the sultanate (first period).png
Character

ID?Use this ID to Wish for carved stone from the sultanate of *Sultan*

SultanWall_Period1

Tier

0

Spawns in

AnimatableFurniture


Extra info:
carved stone from the sultanate of *Sultan*

Gigantic, old stone was stacked, knapped, and carved in long arcs to the style of the day in the time of *Sultan1Name*. Since then, the project has accrued collaborators, and their signatures are writ everywhere: here, the lacuna of a vandal's edit; there, the soft strokes of time's brush.

Perfect