Data:Ridged metachrome tail: Difference between revisions

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(Created by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
 
(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
Line 5: Line 5:
| pv = 4
| pv = 4
| maxpv = 1004
| maxpv = 1004
| damage = 1d8+12
| damage = 1d8+8
| tohit = 10
| tohit = 10
| weaponskill = {{SkillID to name|Axe}}
| weaponskill = {{SkillID to name|Axe}}
Line 11: Line 11:
| renderstr = \
| renderstr = \
| inheritingfrom = Metachrome Axe
| inheritingfrom = Metachrome Axe
| modcount = 1
| mods = {{ModID to name|ModColossal|1}}
| desc = {{Qud shader|rules|{{(}}+10 To-Hit
| desc = {{Qud shader|rules|{{(}}+10 To-Hit
Strength Bonus Cap: 1000
Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.204.52
| gameversion = 2.0.204.82
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}

Revision as of 05:08, 8 June 2023

ridged metachrome tail
\
4/1004
PV/Max PV
♥
1d8+8
average: 12.5range: 9-16
To Hit

10

Skill Used

Axe

Character

\

ID?Use this ID to Wish for the item

Metachrome Tail Axe

Modifications

Gigantic

gigantic ridged metachrome tail

+10 To-Hit
Strength Bonus Cap: 1000
Weapon Class: Axe (cleaves armor on critical hit)

Perfect
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