Drop of nectar: Difference between revisions
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imported>Trashmonks (Created by syntaxaire to game version 2.0.196.1 using QBE v1.0rc2) |
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A {{name}} is a cooking ingredient that is gotten from preserving an {{favilink|eaters' nectar injector}}. Only one is made per preservation. When cooked, it will give "uncertain attribute-based" effects. | |||
==Cooking Effects== | |||
{{cooking effect | |||
| id=attributes | |||
| name=uncertain attribute | |||
}} | |||
When used in a recipe, there is only one effect, which is a temporary +25% to all base [[Attributes]] (Agility, Strength, Toughness, Willpower, and Ego) until the meal is fully metabolized. | |||
If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar". |
Revision as of 16:59, 27 October 2019
This information is reliable as of patch 2.0.196.1. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.196.1. If this is no longer the current patch, you can help by updating it.
drop of nectar
Weight
|
0# |
---|---|
100 | |
Character
|
% |
ID?
|
Drop of Nectar |
None | |
Cooking Effect
|
uncertain attribute-based[Oops, there was a problem with Template:CookEffect ID to page that's used here!] |
drop of nectar
Eaters' nectar was extracted from its injector, thickened in the acrid air, and bottled for culinary use.
A drop of nectar is a cooking ingredient that is gotten from preserving an Eaters' nectar injector. Only one is made per preservation. When cooked, it will give "uncertain attribute-based" effects.
Cooking Effects
When used in a recipe, there is only one effect, which is a temporary +25% to all base Attributes (Agility, Strength, Toughness, Willpower, and Ego) until the meal is fully metabolized.
If in a named recipe, the name can have the adjectives "god", "divine", "godly" or the noun "nectar".