Flaming Ray: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Physical | cost = 2 | slots = Hands | exclusions = Freezing Hands, Burrowing Claws | id = FlamingHands | code = bh |...") |
No edit summary |
||
Line 10: | Line 10: | ||
| desc = You emit jets of flame from your hands. | | desc = You emit jets of flame from your hands. | ||
Emits a 9-square ray of flame in the direction of your choice\nCooldown: 10 rounds\nDamage: (Level)d4\nCannot wear gloves | Emits a 9-square ray of flame in the direction of your choice\nCooldown: 10 rounds\nDamage: (Level)d4+1\nCannot wear gloves | ||
| realitydistort =no | | realitydistort =no | ||
}} | }} | ||
If a creature somehow has multiple '''Flaming Hands''', the damage increase is only +1 for each additional '''Flaming Hands'''.<ref>XRL.World.Parts.Mutation.FlamingHands.cs</ref> | |||
==References== |
Revision as of 00:36, 13 August 2019
Flaming Ray
Category
|
Physical |
---|---|
Cost
|
2 |
Body LocationThe body part(s) where this
mutation can be located |
Hands |
ExclusionsOther mutations that cannot be
selected with this mutation |
|
ID?Use this ID to wish for the mutation
(example: mutation:FlamingHands ) |
FlamingHands |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Flaming Ray
You emit jets of flame from your hands.
Emits a 9-square ray of flame in the direction of your choice
Cooldown: 10 rounds
Damage: (Level)d4+1
Cannot wear gloves
If a creature somehow has multiple Flaming Hands, the damage increase is only +1 for each additional Flaming Hands.[1]
References
- ↑ XRL.World.Parts.Mutation.FlamingHands.cs