Flume-Flier of the Sky-Bear: Difference between revisions

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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.45 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{As Of Patch|2.0.201.45}}
{{Item
{{Item
| title = {{Qud text|the {{Qud shader|text=Flume-Flier|colors=R-r-w-W-Y-y|type=sequence}} of the {{Qud shader|text=Sky-Bear|colors=b-B-C-c|type=sequence}}}}
| title = {{Qud text|the {{Qud shader|text={{(}}Flume-Flier{{)}}|colors=R-r-w-W-Y-y|type=sequence}} of the {{Qud shader|text={{(}}Sky-Bear{{)}}|colors=b-B-C-c|type=sequence}}}}
| image = the flumeflier of the skybear.png
| image = the flumeflier of the skybear.png
| av = 0
| av = 0
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  &CDuration: 10 rounds
  &CDuration: 10 rounds
  &CCooldown: 100 rounds
  &CCooldown: 100 rounds
{{Qud shader|C|{{(}}+1 Ego{{)}}}}
| categories = Backpacks
| categories = Backpacks
}}
}}

Revision as of 20:55, 3 October 2020

This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.45.
the Flume-Flier of the Sky-Bear
The flumeflier of the skybear.png
Tier

4

Character

]

ID?Use this ID to Wish for the item

SkybearJetpack

Worn On

Back

Attributes

1 Ego

the Flume-Flier of the Sky-Bear

Two shining chrome and platinum rocket-shaped cylinders straddle a metal grill. Atop each is a conical copper cap, and from the bottom of each streams a brilliant, fiery flume.

 You may activate this item to enter a dashing state.
 While dashing, whenever you move in a direction, you dash toward the nearest enemy or obstacle and perform an attack.
 For every three spaces you dash, you gain a +2 bonus to hit and a +2 penetration bonus to attacks you make.
 If you do not encounter an enemy or obstacle after twenty squares, you stop dashing.

 Duration: 10 rounds
 Cooldown: 100 rounds

+1 Ego

Perfect
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