Glazed: Difference between revisions
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(Created page with "{{Mod | title =Glazed | type =Melee Weapon | id =ModGlazed | reliconly =yes | value =1 | desc =&C((Tier * 2)+ 10)% chance to dismember on hit |...") |
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{{No Official Name}} | |||
{{Mod | {{Mod | ||
| title =Glazed | | title =Glazed |
Revision as of 12:49, 2 September 2019
The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors. |
The subject of this article or section has no official name presented in-game. As a result, a name for it was chosen at the discretion of wiki editors.
Glazed
Category
|
Melee Weapon |
---|---|
Tinkerable
|
no |
AutotinkerableCan appear spontaneously on an
item you create with tinkering. |
yes |
Value multiplier
|
1 |
ID
|
ModGlazed |
((Tier * 2)+ 10)% chance to dismember on hit |
Glazed is a mod that can dismember with a chance based off of the weapons tier. The possible range of dismemberment chances is 10-26%. The weapon does not need to penetrate in order to dismember.
It can only be found on relics or extradimensional melee weapons.