HE Missile: Difference between revisions

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(i think whether it's intended or not fits better in the ref than in the article proper, and that the speculation would fit better in an opinion section but isn't especially necessary)
(*everything* can be wielded as a cudgel. but here's what i think the intent of saying that was)
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High explosive missile used as ammunition in {{favilink|missile launcher|plural}} and {{favilink|mortar tube|plural}}. Can also be wielded as a [[Cudgel]].  
{{Name|plural}} are used as ammunition in {{favilink|missile launcher|plural}} and {{favilink|mortar tube|plural}}.


Unlike all other artifacts, when [[Disassemble|disassembled]], they are '''not''' guaranteed to give any bits at all, not even their most significant bit.<ref>This is intended behavior: https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/9695/he-missile-disassembly-not-giving</ref>
Unlike all other artifacts, when [[Disassemble|disassembled]], they are '''not''' guaranteed to give any bits at all, not even their most significant bit.<ref>This is intended behavior: https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/9695/he-missile-disassembly-not-giving</ref>
Although they have visible damage and penetration stats, these stats have nothing to do with their use as ammo; they are the same stats any improvised melee weapon has.


== References ==
== References ==

Revision as of 22:59, 3 December 2023

HE Missile
4/4
PV/Max PV
♥
1d2
average: 1.5range: 1-2
$
20.00
Commerce Value
2
lbs.
Weight
Complexity

4

Tier

4

<CD1>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Character

/

ID?Use this ID to Wish for the item

HE Missile

Spawns in

Ammo
Items
MeleeWeapons

Extra Info:
HE Missile

A bright gashead tips the end of the steely death chute.

Perfect


HE Missiles are used as ammunition in missile launchers and mortar tubes.

Unlike all other artifacts, when disassembled, they are not guaranteed to give any bits at all, not even their most significant bit.[1]

Although they have visible damage and penetration stats, these stats have nothing to do with their use as ammo; they are the same stats any improvised melee weapon has.

References