High-fidelity matter recompositer: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.47}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|{{(}}high-fidelity matter recompositer{{)}}}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}high-fidelity matter recompositer{{)}}}}}} | ||
| image = highfidelity matter recompositer.png | | image = highfidelity matter recompositer.png | ||
| overrideimages = {{altimage start}}{{altimage | highfidelity matter recompositer identified.png | type = identified}}{{altimage | highfidelity matter recompositer unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 5 | | weight = 5 | ||
| commerce = 480 | | commerce = 480 | ||
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{{Qud shader|rules|{{(}}Activated. Cooldown 50. | {{Qud shader|rules|{{(}}Activated. Cooldown 50. | ||
You teleport to a chosen, explored space on the map.{{)}}}} | You teleport to a chosen, explored space on the map.{{)}}}} | ||
| categories = | | categories = Cybernetics | ||
}} | }} | ||
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Revision as of 14:39, 29 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
high-fidelity matter recompositer
5 lbs. Weight | |
Complexity
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7 |
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Character
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ç |
ID?
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HighFidelityMatterRecompositer |
[Implant] - high-fidelity matter recompositer
The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area.
Activated. Cooldown 50.
You teleport to a chosen, explored space on the map.