High-fidelity matter recompositer: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto with game version 2.0.200.80 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
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{{As Of Patch|2.0.200.80}}
{{As Of Patch|2.0.201.47}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}high-fidelity matter recompositer{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}high-fidelity matter recompositer{{)}}}}}}
| image = highfidelity matter recompositer.png
| image = highfidelity matter recompositer.png
| overrideimages = {{altimage start}}{{altimage | highfidelity matter recompositer identified.png | type = identified}}{{altimage | highfidelity matter recompositer unidentified.png | type = unidentified}}{{altimage end}}
| weight = 5
| weight = 5
| commerce = 480
| commerce = 480
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{{Qud shader|rules|{{(}}Activated. Cooldown 50.
{{Qud shader|rules|{{(}}Activated. Cooldown 50.
You teleport to a chosen, explored space on the map.{{)}}}}
You teleport to a chosen, explored space on the map.{{)}}}}
| categories = Items
| categories = Cybernetics
}}
}}
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Revision as of 14:39, 29 October 2020

This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
high-fidelity matter recompositer
$
480.00
Commerce Value
5
lbs.
Weight
Complexity

7

Character

ç

ID?Use this ID to Wish for the item

HighFidelityMatterRecompositer

[Implant] - high-fidelity matter recompositer

The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby. Nonlinear circuitry calculates all possible outcomes and discards those that land the host outside the target area.

Activated. Cooldown 50.
You teleport to a chosen, explored space on the map.

Perfect