Large boulder: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.202.1}}
{{Item
{{Item
| title = {{Qud text|large boulder}}
| title = {{Qud text|large boulder}}
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| damage = 3d10+3
| damage = 3d10+3
| weight = 500
| weight = 500
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
| isthrown = yes
| isthrown = yes
| id = LargeBoulder
| id = LargeBoulder
| colorstr = &amp;W
| colorstr = &amp;W
| tilecolors = WY
| renderstr = •
| renderstr = •
| extra = {{Extra info|solid = yes | isoccluding = yes}}
| extra = {{Extra info|solid = yes | flametemperature = 99999}}
| inheritingfrom = Item
| inheritingfrom = BaseBoulder
| desc = A huge piece of rock, older than every idea.
| dynamictable = {{Dynamic object|Items|LargeBoulder}}
| desc = It's a large piece of rock, older than every idea.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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== Thrown Weapon Behavior ==
== Thrown Weapon Behavior ==
{{main|Thrown weapon combat}}
{{main|Thrown weapon combat}}
Like all thrown weapons:
Like all thrown weapons if the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}
* The {{name|possessive}} throwing penetration is unaffected by strength.{{Code Reference|namespace=XRL.World|class=GameObject|method=PerformThrow}}
* If the {{name}} is used as a melee weapon, it acts only as a '''{{PV}}4{{Color|K|/4}} {{Heart}}{{dice tooltip|1d2}}''' [[cudgel]] weapon.{{Code Reference|class=Combat|method=FireEvent|case=MeleeAttackWithWeapon}}


== References ==
{{references|2.0.201.53}}
<references />


[[Category:Thrown Weapons]]
[[Category:Wants Alternate Sprites]]

Latest revision as of 23:49, 18 January 2024

large boulder
Large boulder.png
16
PV (thrown)
♥
3d10+3
Damage (thrown)
average: 19.5range: 6-33
$
0.01
Commerce Value
500
lbs.
Weight
Character

ID?Use this ID to Wish for the item

LargeBoulder

Spawns in

Items

Extra Info:
  • Cannot be walked on/through
  • Bursts into flames at 99999T
large boulder

It's a large piece of rock, older than every idea.

Perfect

The large boulder is a thrown weapon with extremely high penetration and damage potential. It is possible to pick up and throw a large boulder even if it would make you exceed your carry weight. This trait can be useful for blocking corridors in zones without digging creatures.

Creatures crushed under large boulders cannot be looted until the boulder has been removed.

Thrown Weapon Behavior

Main article: Thrown weapon combat

Like all thrown weapons if the large boulder is used as a melee weapon, it acts only as a 4/4 ♥1d21-2 (Avg: 1.5) cudgel weapon.[1]

References

This information is reliable as of patch 2.0.201.53.
  1. XRL.World.Parts.Combat, method FireEvent, in the MeleeAttackWithWeapon case