Large stone: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 15: Line 15:
| renderstr = .
| renderstr = .
| extra = {{Extra info|flametemperature = 99999}}
| extra = {{Extra info|flametemperature = 99999}}
| inheritingfrom = Item
| inheritingfrom = BaseStone
| dynamictable = {{Dynamic object|Items|Large Stone}}
| dynamictable = {{Dynamic object|Items|Large Stone}}
| desc = A large and heavy stone.
| desc = A large and heavy stone.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.202.92
| gameversion = 2.0.203.20
}}
}}
<!-- END QBE -->
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Revision as of 06:14, 19 February 2022

large stone
Large stone.png
10
PV (thrown)
♥
1d2
Damage (thrown)
average: 1.5range: 1-2
$
0.01
Commerce Value
15
lbs.
Weight
Character

.

ID?Use this ID to Wish for the item

Large Stone

Spawns in

Items

Extra Info:
  • Bursts into flames at 99999T
large stone

A large and heavy stone.

Perfect

The large stone is a thrown weapon that is wielded by quartz baboons and cyclopean gibbons. It has fairly high penetration value, making it a potentially dangerous thrown weapon despite its low base damage value.

Thrown Weapon Behavior

Main article: Thrown weapon combat

Like all thrown weapons if the large stone is used as a melee weapon, it acts only as a 4/4 ♥1d21-2 (Avg: 1.5) cudgel weapon.[1]

References

This information is reliable as of patch 2.0.201.53.
  1. XRL.World.Parts.Combat, method FireEvent, in the MeleeAttackWithWeapon case