Mirrorshades: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
||
Line 1: | Line 1: | ||
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.200.71}} | ||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|mirrorshades|mirrorshades}}}} | ||
| image = mirrorshades.png | | image = mirrorshades.png | ||
| av = 0 | | av = 0 |
Revision as of 16:45, 18 July 2020
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
mirrorshades
Complexity
|
0 |
---|---|
Tier
|
3 |
<03> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Reputation Bonus
|
mysterious strangers: 100 |
Character
|
] |
ID?
|
Mirrorshades |
Worn On
|
Face |
Attributes
|
1 Ego |
Extra Info:
|
mirrorshades
Light flecks break themselves on the silver moat and rush back to their place of origin. The signifier becomes the signified; the simulacrum is realized.
mirrorshades, along with spectacles, are the only two items that grant corrected vision, which corrects the short-distance vision caused by Myopia. They are both very fragile, however, and have a 1% chance every hit to become broken.[1] Modding the mirrorshades with sturdy prevents this.
References
- ↑ XRL.World.Parts.Spectacles