Newly sentient beings: Difference between revisions

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550 bytes added ,  21:38, 17 November 2021
add list of members
(Created page with "{{stub}}{{faction | id = Newly Sentient Beings | title= newly sentient beings | baserep=0 | feelings={{Faction feelings|Others|0}} | buyinterests=everything }}Category:Facti...")
 
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{{stub}}{{faction
{{stub}}{{faction
| title = newly sentient beings
| id = Newly Sentient Beings
| id = Newly Sentient Beings
| title= newly sentient beings
| baserep=0
| baserep=0
| feelings={{Faction feelings|Others|0}}
| feelings={{Faction feelings|Others|0}}
| buyinterests=everything
| buyinterests=everything
}}[[Category:Factions]]
}}
Newly sentient beings are a faction in {{gamename}}. In most cases, they are normally-inanimate objects that have become intelligent and mobile, typically through the application of {{Favilink|spray-a-brain}} or a {{Favilink|nano-neuro animator}}. A few preset newly sentient beings in-game have more unique origins, such as {{favilink|Thah}}.
 
==Dialogue==
{{qud dialogue|text=What am I?
 
What is "live"? What is "drink"?}}
{{qud dialogue:choice|{{live and drink}}}}
 
{{in faction|{{FactionID to name|Newly Sentient Beings}}}}
{{Faction Navbox}}
 
[[Category:Factions]]

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