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{{stub}}{{faction | {{stub}}{{faction | ||
| title = newly sentient beings | |||
| id = Newly Sentient Beings | | id = Newly Sentient Beings | ||
| baserep=0 | | baserep=0 | ||
| feelings={{Faction feelings|Others|0}} | | feelings={{Faction feelings|Others|0}} | ||
| buyinterests=everything | | buyinterests=everything | ||
}} | }} | ||
Newly sentient beings are a faction in {{gamename}}. In most cases, they are normally-inanimate objects that have become intelligent and mobile, typically through the application of {{Favilink|spray-a-brain}} or a {{Favilink|nano-neuro animator}}. A few preset newly sentient beings in-game have more unique origins, such as {{favilink|Thah}}. | |||
==Dialogue== | ==Dialogue== | ||
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What is "live"? What is "drink"?}} | What is "live"? What is "drink"?}} | ||
{{qud dialogue:choice|{{live and drink}}}} | {{qud dialogue:choice|{{live and drink}}}} | ||
{{in faction|{{FactionID to name|Newly Sentient Beings}}}} | |||
{{Faction Navbox}} | {{Faction Navbox}} | ||
[[Category:Factions]] | [[Category:Factions]] |