Normality: Difference between revisions

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Normality stabilizes reality, suppressing effects and abilities that manipulate reality or spacetime. This includes most esper mutations, force fields, and teleportation.
Normality stabilizes reality, suppressing effects and abilities that manipulate reality or spacetime. This includes most esper mutations, force fields, and teleportation.


When under the effects of normality, the player will have the {{qud text|astrally tethered}} effect applied to them if completely restricted, or the {{qud text|astrally burdened}} effect if affected by a lower density of gas.
When under the effects of normality, the player will have the {{qud text|astrally tethered}} effect applied to them if completely restricted, or the {{qud text|astrally burdened}} effect if affected by a lower density of gas. These effects will also show in the 'look' view of other characters or creatures.


Normality can be applied by either a projected normality field, or by normality gas.
Normality can be applied by either a projected normality field, or by normality gas.
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* {{favilink|normality gas grenade mk ii}}
* {{favilink|normality gas grenade mk ii}}
* {{favilink|normality gas grenade mk iii}}
* {{favilink|normality gas grenade mk iii}}
* {{favilink|nullbeard gland}} - grants gas breathing upon eating
* {{favilink|nullbeard gland}} - grants one breath of gas upon eating
* {{favilink|nullbeard gland paste}} - grants gas breathing through cooking
* {{favilink|nullbeard gland paste}} - grants gas breathing through cooking
* {{favilink|elder nullbeard gland}} - grants powerful gas breathing upon eating
* {{favilink|elder nullbeard gland}} - grants one powerful breath of gas upon eating
* {{favilink|concentrated nullbeard gland paste}} - grants powerful gas breathing through cooking
* {{favilink|concentrated nullbeard gland paste}} - grants powerful gas breathing through cooking
* {{favilink|anomaly extinguisher}} - attack (fires a normality gas pump) or death (spawns normality gas)
* {{favilink|anomaly extinguisher}} - attack (fires a normality gas pump) or death (spawns normality gas)

Revision as of 16:41, 14 April 2020

This information is reliable as of patch 2.0.200.23. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.23.

Normality stabilizes reality, suppressing effects and abilities that manipulate reality or spacetime. This includes most esper mutations, force fields, and teleportation.

When under the effects of normality, the player will have the astrally tethered effect applied to them if completely restricted, or the astrally burdened effect if affected by a lower density of gas. These effects will also show in the 'look' view of other characters or creatures.

Normality can be applied by either a projected normality field, or by normality gas.

Sources of normality fields:

Sources of normality gas: