Random-point recoiler: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0. | {{As Of Patch|2.0.201.47}} | ||
{{Item | {{Item | ||
| title = {{Qud text|random-point recoiler}} | | title = {{Qud text|random-point recoiler}} | ||
| image = randompoint recoiler.png | | image = randompoint recoiler.png | ||
| overrideimages = {{altimage start}}{{altimage | randompoint recoiler identified.png | type = identified}}{{altimage | randompoint recoiler unidentified.png | type = unidentified}}{{altimage end}} | |||
| weight = 1 | | weight = 1 | ||
| commerce = 15 | | commerce = 15 |
Revision as of 04:24, 29 October 2020
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
random-point recoiler
1 lb. Weight | |
Charge per Use
|
2500 |
---|---|
Charge Used For
|
Teleportation |
Complexity
|
3 |
Tier
|
4 |
<1234> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Character
|
♦ |
ID?
|
Ruin Recoiler |
Extra Info: |
random-point recoiler
A small crystalline disk with a recessed button on top.
A random-point recoiler or, perhaps more aptly, ruin recoiler is a recoiler that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.[1]
An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named Retroversion Hyperboloid Sammu recoiler.
In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler.
References
- ↑
XRL.World.Parts.RandomRuinRecoiler