Random-point recoiler: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
Line 16: Line 16:
| candisassemble = yes
| candisassemble = yes
| colorstr = &y
| colorstr = &y
| tilecolors = yr
| renderstr = ♦
| renderstr = ♦
| extra = {{Extra info|empsensitive = yes}}
| extra = {{Extra info|empsensitive = yes}}

Revision as of 23:20, 17 December 2020

random-point recoiler
$
15.00
Commerce Value
1
lb.
Weight
Charge per Use

2500

Charge Used For

Teleportation

Complexity

3

Tier

4

<1234>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Character

ID?Use this ID to Wish for the item

Ruin Recoiler

Extra Info:
random-point recoiler

A small crystalline disk with a recessed button on top.

Perfect

A random-point recoiler or, perhaps more aptly, ruin recoiler is a recoiler that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.[1]

An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named Retroversion Hyperboloid Sammu recoiler.

In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler.

References

  1. XRL.World.Parts.RandomRuinRecoiler