Random-point recoiler: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 21: Line 21:
| inheritingfrom = BaseRecoiler
| inheritingfrom = BaseRecoiler
| unidentifiedinfo = {{Unidentified info | tile = randompoint recoiler unidentified.png | name = {{Qud shader|c|{{(}}small stone{{)}}}} | altname = small circular stone }}
| unidentifiedinfo = {{Unidentified info | tile = randompoint recoiler unidentified.png | name = {{Qud shader|c|{{(}}small stone{{)}}}} | altname = small circular stone }}
| supportedmods = CommonMods,ElectronicsMods
| desc = A small crystalline disk with a recessed button on top.
| desc = A small crystalline disk with a recessed button on top.
| categories = Recoilers
| categories = Recoilers

Revision as of 01:02, 3 October 2021

random-point recoiler
$
15.00
Commerce Value
1
lb.
Weight
Charge per Use

2500

Charge Used For

Teleportation

Complexity

3

Tier

4

<1234>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Character

ID?Use this ID to Wish for the item

Ruin Recoiler

Extra Info:
random-point recoiler

A small crystalline disk with a recessed button on top.

Perfect

A random-point recoiler or, perhaps more aptly, ruin recoiler is a recoiler that leads to a fixed ruins site or historic site, which is chosen randomly at the moment the item spawns.[1]

An individual random-point recoiler is named according to its destination. For example, if one goes to a place called Retroversion Hyperboloid Sammu, it will be named Retroversion Hyperboloid Sammu recoiler.

In tinkering contexts, such as the tinkering screen and data disks, they are referred to as a whole by the name random-point recoiler.

References

  1. XRL.World.Parts.RandomRuinRecoiler