Salve injector: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
Line 37: Line 37:
You recover 0.9 hit points per level (minimum 5) each round.{{)}}}}
You recover 0.9 hit points per level (minimum 5) each round.{{)}}}}
| categories = Tonics
| categories = Tonics
| gameversion = 2.0.204.48
| gameversion = 2.0.204.52
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 20:41, 21 January 2023

salve injector
6
PV (thrown)
♥
1
Damage (thrown)
average: 1
$
40.00
Commerce Value
0
lbs.
Weight
Complexity

1

Tier

1

<01>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker I

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

TonicMods (?)

Character

ID?Use this ID to Wish for the item

SalveTonic

Preserved into

congealed salve x5

Spawns in

Items
Tonics_NonRare

salve injector

A slender metal tube, used to deliver various tonics directly into the bloodstream.

[Mutant]
Duration: 5 rounds
You recover 0.6 hit points per level (minimum 3) each round.

[True Kin]
Duration: 5 rounds
You recover 0.9 hit points per level (minimum 5) each round.

Perfect

A salve injector is a Tonic which, when applied, causes the player to regenerate health. As with all Tonics, salve injectors provide better effects to True Kin.

Salve injectors are crafted from <01> and a dreadroot tuber.

Tips

This section is opinion-based. Your mileage may vary.

salve injectors are one of the more plentiful side-effect-free healing items available in Caves of Qud.

While they do not provide instant healing, they can still save your life in a pinch, and thus are well-worth stocking up on.