Sleep gas

Revision as of 22:16, 3 October 2020 by Egocarib (talk | contribs)
As of Patch This information is reliable as of patch 2.0.199.5.
sleep gas
1
lb.
Weight
Character

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SleepGas

Spawns in

AjiConch

sleep gas

Miasma settles the lungs of its neighbors and guides them to the dreaming dale. Their bodies repose.

Perfect

Sleep gas is a respiratory-based gas effect that has a chance to put creatures to sleep.

Sources

Sources of sleep gas, with their level and density, include:[1]

Source Gas Level Gas Density Reference
Sleep Gas Generation Mutation Level 800 per turn, divided evenly into non-solid adjacent squares [2]
 billowing conch of the Aji 5 800 per turn, divided evenly into non-solid adjacent squares [3]
 sleep gas grenade mk I 1 40 [4][5]
 sleep gas grenade mk II 1 80 [4][5]
 sleep gas grenade mk III 1 120 [4][5]
 dreambeard or  elder dreambeard 1 80 [6]
 drowsing urchin 1 80 [7]

Effects

In order to be affected by sleep gas, a creature must respire. Robots and holograms do not respire and cannot be affected by sleep gas.

Sleep gas cannot seep through walls or other occluding objects, so it will remain contained by them instead. This often results in sleep gas having very high density if it is released in cramped areas, making it noticeably more potent.

Any creature that is not immune to the effects of sleep gas that enters a sleep gas cloud must make a Toughness save to resist falling asleep. If they fail the save, they will fall asleep for a number of rounds dependent on the strength (Gas Level) of the sleep gas. Items such as the  vinewood sap mask or  gas mask provide a bonus to the creature's saving roll for this Toughness save and reduce the save target by reducing the effective density of gas for purposes of the calculation.

The following formulas are used to determine the Toughness save and sleep duration:[8]

Toughness Save
5 + GasLevel + ( Density / 10 )
Sleep Duration
4d6 + GasLevel

In practice, gas density is highly variable due to a significant amount of randomization involved in gas behavior. Gas is constantly moving between cells, dissipating over time, merging with other gas, and being affected by random calculations in the game engine.

The density of sleep gas can get much higher than 100 with the Sleep Gas Generation mutation. With that mutation, a creature releases 800 density units of gas into the open cells around them each turn, and can continuously release gas for many turns depending on mutation level. This can result in very high density gas if the mutant releases all gas into the same area without moving, or if there are many nearby walls that contain the sleep gas into a smaller and more concentrated area.

Gas
Level
Density Toughness Save
to Resist
Sleep Duration
1 50 11 4d6+15-25 (Avg: 15)
100 16 4d6+15-25 (Avg: 15)
200 26 4d6+15-25 (Avg: 15)
400 46 4d6+15-25 (Avg: 15)
800 86 4d6+15-25 (Avg: 15)
2 50 12 4d6+26-26 (Avg: 16)
100 17 4d6+26-26 (Avg: 16)
200 27 4d6+26-26 (Avg: 16)
400 47 4d6+26-26 (Avg: 16)
800 87 4d6+26-26 (Avg: 16)
3 50 13 4d6+37-27 (Avg: 17)
100 18 4d6+37-27 (Avg: 17)
200 28 4d6+37-27 (Avg: 17)
400 48 4d6+37-27 (Avg: 17)
800 88 4d6+37-27 (Avg: 17)
4 50 14 4d6+48-28 (Avg: 18)
100 19 4d6+48-28 (Avg: 18)
200 29 4d6+48-28 (Avg: 18)
400 49 4d6+48-28 (Avg: 18)
800 89 4d6+48-28 (Avg: 18)
5 50 15 4d6+59-29 (Avg: 19)
100 20 4d6+59-29 (Avg: 19)
200 30 4d6+59-29 (Avg: 19)
400 50 4d6+59-29 (Avg: 19)
800 90 4d6+59-29 (Avg: 19)
6 50 16 4d6+610-30 (Avg: 20)
100 21 4d6+610-30 (Avg: 20)
200 31 4d6+610-30 (Avg: 20)
400 51 4d6+610-30 (Avg: 20)
800 91 4d6+610-30 (Avg: 20)
7 50 17 4d6+711-31 (Avg: 21)
100 22 4d6+711-31 (Avg: 21)
200 32 4d6+711-31 (Avg: 21)
400 52 4d6+711-31 (Avg: 21)
800 92 4d6+711-31 (Avg: 21)
8 50 18 4d6+812-32 (Avg: 22)
100 23 4d6+812-32 (Avg: 22)
200 33 4d6+812-32 (Avg: 22)
400 53 4d6+812-32 (Avg: 22)
800 93 4d6+812-32 (Avg: 22)
9 50 19 4d6+913-33 (Avg: 23)
100 24 4d6+913-33 (Avg: 23)
200 34 4d6+913-33 (Avg: 23)
400 54 4d6+913-33 (Avg: 23)
800 94 4d6+913-33 (Avg: 23)
10 50 20 4d6+1014-34 (Avg: 24)
100 25 4d6+1014-34 (Avg: 24)
200 35 4d6+1014-34 (Avg: 24)
400 55 4d6+1014-34 (Avg: 24)
800 95 4d6+1014-34 (Avg: 24)

References

  1. XRL.World.Parts.Gas
  2. XRL.World.Parts.Mutation.SleepGasGeneration
  3. XRL.World.Parts.AjiConch
  4. 4.0 4.1 4.2 XRL.World.Parts.GasGrenade
  5. 5.0 5.1 5.2 ObjectBlueprints.xml
  6. XRL.World.Parts.Mutation.SleepBreather
  7. XRL.World.Parts.DrowsingUrchin
  8. XRL.World.Parts.GasSleep