Smooth sapphire gemstone: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| extra = {{Extra info|iscurrency = yes}}
| extra = {{Extra info|iscurrency = yes}}
| inheritingfrom = Polished Gemstone
| inheritingfrom = Polished Gemstone
| dynamictable = {{Dynamic object|TradeGoods|Polished Sapphire}} </br>{{Dynamic object|Items|Polished Sapphire}}
| dynamictable = {{Dynamic object|Items|Polished Sapphire}} </br>{{Dynamic object|TradeGoods|Polished Sapphire}}
| desc = Oceans reflecting the skies of a thousand fractal worlds are tucked into a geometric volume. All it's rough edges have been polished to shine.
| supportedmods = GemstoneMods
| desc = Oceans reflecting the skies of a thousand fractal worlds are tucked into a geometric volume. All its rough edges have been polished to shine.
| categories = Smooth Gemstones
| categories = Smooth Gemstones
| gameversion = 2.0.203.50
| gameversion = 2.0.206.57
}}
}}
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Latest revision as of 02:58, 19 January 2024

smooth sapphire gemstone
Smooth sapphire gemstone.png
$
360.00
Trade Value
1
lb.
Weight
Tier

5

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

GemstoneMods (?)

Character

*

ID?Use this ID to Wish for the item

Polished Sapphire

Spawns in

Items
TradeGoods

Extra Info:
  • Has a fixed price while trading
smooth sapphire gemstone

Oceans reflecting the skies of a thousand fractal worlds are tucked into a geometric volume. All its rough edges have been polished to shine.

Perfect

A smooth sapphire gemstone is the second-highest-valued of the 7 smooth gemstones. It is a trade good that always sells for a static value.

Obtaining

Smooth sapphire gemstones can be:

References

This information is reliable as of patch 2.0.203.50.
  1. PopulationTables.xml: Various Junk* and Cash* tables have a chance to reach the Gemstones population table.
  2. PopulationTables.xml, population name JewelerInventory
  3. PopulationTables.xml, population name GemcutterInventory
  4. XRL.World.Parts.DropOnDamage
  5. XRL.World.Parts.ItemConverter