Sniper rifle

sniper rifle
11
PV
♥
1d8
average: 4.5range: 1-8
$
250.00
Commerce Value
12
lbs.
Weight
Ammo Type

lead slug

Accuracy
Shots per Action

1

Ammo per Action

1

Max Ammo

1

Complexity

1

Tier

3

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Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Skill Used

Bow and Rifle

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

missile weapon, firearm, general, rifle, magazine

Character

)

ID?Use this ID to Wish for the item

Sniper Rifle

Spawns in

Guns
Items

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
sniper rifle

Expert rifling grooved its carbon steel barrel to helical precision. Smudges are printed on the scope glass.

Weapon Class: Bows & Rifles
Accuracy: Very High

Perfect

The sniper rifle is a mid-tier rifle that is notable for its very high accuracy and for having the highest penetration among rifles of its tier, giving it fairly high damage potential. It fires only a single shot at a time, and does not automatically reload. The user must spend a turn to reload it with a lead slug. If modded with Drum-loaded, it will instead hold 2 slugs.

Obtaining

The sniper rifle can be:

Advantages and disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Can be a highly effective weapon against early-game enemies if found at a low level.

Disadvantages

  • Takes two turns per shot, because it must be reloaded each time after it is fired.

References

  This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Encounters.EncounterObjectBuilders.RummagerJunk
  2. ObjectBlueprints.xml