Spark tick corpse: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Redirected page to Corpse)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 3 users not shown)
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#REDIRECT [[Corpse]]
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Corpse
| title = {{Qud text|{{Qud shader|W|{{(}}spark tick{{)}}}} corpse}}
| image = spark tick corpse.png
| overrideimages = {{altimage start}}{{altimage | spark tick corpse.png | type = random sprite #1}}{{altimage | spark tick corpse variation 1.png | type = random sprite #2}}{{altimage | spark tick corpse variation 2.png | type = random sprite #3}}{{altimage | spark tick corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 20
| featureweightinfo = yes
| commerce = 20
| id = Spark Tick Corpse
| tier = 3
| colorstr = &amp;W
| tilecolors = rw
| renderstr = %
| butcheredinto = {{corpse pop table|population=Spark Tick Corpse|object={{ID to name|Spark Tick Scutum}}|id=Spark Tick Scutum|num=1|weight=100|chance=100}}
| eatdesc = It crackles and pops.
| ismeat = yes
| role = Rare
| inheritingfrom = Arthropod Corpse
| dynamictable = {{Dynamic object|Corpses|Spark Tick Corpse}}
| desc = Its torso is downside up and sprouts a bouquet of crumpled legs. Voltaic residuum drips and sizzles.
| categories = Corpses
| gameversion = 2.0.206.57
}}
<!-- END QBE -->
 
[[Category:Corpses]]
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