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- Psyberneticist (category Humanoids)encounters throughout other parts of the world. The psyberneticist will always have 3 random mental mutations of levels between 1 and 4. This information is reliable2 KB (145 words) - 16:32, 18 January 2024
- Glow-wight shepherd of Agolgut (category Humanoids)Items from HumanoidEquipment 3 *(100%) Skills Short Blade Skills Short Blade Corpse Dropped human corpse (90%) Experience? 375 XP XP Tier 3 Role Unspecified1 KB (94 words) - 18:27, 21 January 2023
- x1(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory grandfather horn2d2+1 →4/7 x1(100%) \curly horns1d3 →4/1004 x1(100%)2 KB (85 words) - 14:25, 18 January 2024
- Snapjaw warlord (category Humanoids)generated with an entourage of 1-3 snapjaw hunters and 4-8 snapjaw scavengers that have better than normal equipment (each follower has a 100% chance to5 KB (338 words) - 16:33, 18 January 2024
- Snapjaw howler (category Humanoids)→4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \bite1d4 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills Snapjaw_Howl Skills2 KB (111 words) - 16:33, 18 January 2024
- from Melee Weapons 3, will have a 75% chance to possess one item from Armor 3, and will have a 5% chance to possess one item from Junk 3. Finally, they possess4 KB (306 words) - 14:25, 18 January 2024
- horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory Issachar rifle1d8 →9/9 x1(100%) lead slug1d2 →4/4 x16(100%) \curly horns1d3 →4/10043 KB (186 words) - 14:25, 18 January 2024
- x4(100%) \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory sower's seed1 →5/5 x4(100%) \curly horns1d3 →4/1004 x1(100%) ? Items3 KB (308 words) - 23:57, 26 April 2024
- Rodanis Y will also deactivate. If Rodanis Y is higher in elevation than 3 strata below the surface, they will be able to generate their own energy via6 KB (672 words) - 14:58, 18 January 2024
- from Melee Weapons 3, will have a 75% chance to possess one item from Armor 3, and will have a 5% chance to possess one item from Junk 3. Finally, they possess3 KB (274 words) - 14:25, 18 January 2024
- \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills5 KB (318 words) - 14:25, 18 January 2024
- Warden Indrix, Goatfolk Pariah (section Equipment)additional equipment from Melee Weapons 3, Armor 3, and Junk 3, and will choose to switch out his normal equipment if this random equipment possesses higher10 KB (1,148 words) - 06:57, 25 February 2024
- from Melee Weapons 3, will have a 75% chance to possess one item from Armor 3, and will have a 5% chance to possess one item from Junk 3. Finally, they possess5 KB (505 words) - 14:25, 18 January 2024
- Mamon Souldrinker (section Equipment)randomly be populated with items from Melee Weapons 3, Armor 3, and Junk 3. This means his weapons and equipment can vary wildly. Besides these items, Mamon will8 KB (1,029 words) - 19:24, 23 March 2024
- \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Inventory \curly horns1d3 →4/1004 x1(100%) ? Items from HumanoidEquipment *(100%) Skills2 KB (106 words) - 14:25, 18 January 2024
- bonus to hit and penetration, equal to +2 to hit and penetration for every 3 tiles they travel. In combination with his vibrokhopesh, this allows Saad Amus9 KB (1,067 words) - 16:31, 18 January 2024
- Alchemist (category Humanoids)103. Worlds.xml XRL.World.Encounters.EncounterObjectBuilders.AlchemistEquipment XRL.World.Parts.Alchemist ObjectBlueprints.xml XRL.World.Parts.AISelfPreservation6 KB (430 words) - 16:31, 18 January 2024
- natural equipment worn on his body that can't be removed, providing him with an additional 4 AV. Triple-jointed will grant Mafeo an additional 3 Agility7 KB (679 words) - 04:05, 26 February 2024
- natural equipment worn on his body that can't be removed, providing him with an additional 4 AV. Triple-jointed will grant Jacobo an additional 3 Agility6 KB (545 words) - 03:27, 26 February 2024
- Barathrum the Old (section Equipment)natural equipment worn on his body that can't be removed, providing him with an additional 4 AV. Triple-jointed will grant Barathrum an additional 3 Agility7 KB (778 words) - 04:40, 26 February 2024