Steady Hands: Difference between revisions

Jump to navigation Jump to search
659 bytes added ,  15:27, 2 July 2022
m
power -> skill
m (Added a disambiguation message)
m (power -> skill)
 
(7 intermediate revisions by 2 users not shown)
Line 7: Line 7:
| id=Rifle_SteadyHands
| id=Rifle_SteadyHands
}}
}}
{{stub}}
'''Steady Hands''' is a free skill in the [[Bow and Rifle]] skill tree. It is automatically unlocked for the player upon purchasing the parent node of the Bows and Rifle skill tree, along with [[Draw a Bead]], another free skill in the same tree.
This is the equivalent of having a +2 to the [[Agility]] modifier.
 
{{Skills and Powers Navbox}}
After unlocking this skill, the player's [[Missile_weapon_combat#Aim_Variance|aim variance]] is reduced by 2° when firing [[:Category:Rifles|rifles]] or [[:Category:Bows|bows]]. This is equivalent to the missile weapon aim variance bonus that would normally be achieved if the player's [[Agility]] were 4 points higher.{{Code Reference|class=MissileWeapon|method=FireEvent|name=MissileWeaponFireEvent}}
 
{{Factions that teach the skill}}
 
{{Creatures with the skill}}
 
{{References|2.0.201.114}}
 
{{Skills Navbox}}

Navigation menu