Stiltgrounds
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This article is a stub. You can help Caves of Qud Wiki by expanding it.
The Stiltgrounds
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The Stiltgrounds are what is considered the outskirts of the Six Day Stilt. The player enters the entrance in the Stiltgrounds first, despite it not being the real center. Inside the Stiltgrounds contain several tents of randomized merchants, a camp of mechanimist converts with their priest, or a band of pariahs.
The local recipe is Hot and Spiny.
Interactive Map
NPCs
Possible Tents
- An empty tent with nothing inside.
- Smoke Lounges, with Mechanimist Converts
- Grenadiers
- Gunsmiths
- Shoemakers
- Kippers
- Apothecaries
- Ichor merchants
- Animal Farmers
- Schematic Drafters
- Scribes or Bookbinders
In the southeast zone of the Stiltgrounds, three of these tents are guaranteed: