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gas immunity tracking
(Add floating nearby slot)
(gas immunity tracking)
 
(20 intermediate revisions by the same user not shown)
Line 14: Line 14:
}} {{#if: {{{shotcooldown|}}} |Shot cooldown {{{shotcooldown}}},,,
}} {{#if: {{{shotcooldown|}}} |Shot cooldown {{{shotcooldown}}},,,
}} {{#ifeq: {{{cursed|}}} | yes |Cursed,,,
}} {{#ifeq: {{{cursed|}}} | yes |Cursed,,,
}} {{#ifeq: {{{filtersgas|}}} | yes |Filters gas,,,
}} {{#ifeq: {{{gasimmuneconfusion|}}} | yes | Confusion gas immune,,,
}} {{#ifeq: {{{gasimmunesleep|}}} | yes | Sleep gas immune,,,
}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive,,,
}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive,,,
}} {{#ifeq: {{{powerloadsensitive|}}} | yes |Power load-sensitive,,,
}} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food,,,
}} {{#ifeq: {{{exoticfood|}}} | yes |Exotic food,,,
}} {{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped,,,
}} {{#ifeq: {{{destroyonunequip|}}} | yes | Destroyed when unequipped,,,
}} {{#ifeq: {{{spectacles|}}} | yes |Corrects Vision,,,
}} {{#ifeq: {{{spectacles|}}} | yes |Corrects Vision,,,
}} {{#ifeq: {{{refractive|}}} | yes |Refractive,,,
}} {{#ifeq: {{{flashprotection|}}} | yes |Flash protection,,,
}} {{#if: {{{carrybonus|}}} |{{{carrybonus}}}% to max carry weight,,,
}} {{#if: {{{carrybonus|}}} |{{{carrybonus}}}% to max carry weight,,,
}} {{#if: {{{movespeedbonus|}}}|{{{movespeedbonus}}} Movespeed,,,
}} {{#if: {{{movespeedbonus|}}}|{{{movespeedbonus}}} Movespeed,,,
}} {{#if: {{{savemodifier|}}}|{{{savemodifieramt}}} on saves vs. {{{savemodifier}}},,,
}} {{#switch: {{{uniquechara|}}}|yes=Unique,,,
}} {{#switch: {{{uniquechara|}}}|yes=Unique,,,
}} {{#switch: {{{pettable|}}}|yes=Pettable,,,|no=NoPettable,,,
}} {{#switch: {{{pettable|}}}|yes=Pettable,,,|no=NoPettable,,,
Line 27: Line 34:
}} {{#if: {{{hidden|}}}|Hidden at {{{hidden}}},,,
}} {{#if: {{{hidden|}}}|Hidden at {{{hidden}}},,,
}} {{#ifeq: {{{energycellrequired|}}}|yes|energy cell required,,,
}} {{#ifeq: {{{energycellrequired|}}}|yes|energy cell required,,,
}} {{#ifeq: {{{energyammoloader|}}}|yes|EnergyAmmoLoader,,,
}} {{#if: {{{temponenter|}}}|{{{temponenter}}}Temp on enter,,,
}} {{#if: {{{temponenter|}}}|{{{temponenter}}}Temp on enter,,,
}} {{#ifeq: {{{isoccluding|}}}| yes| Occluding,,,
}} {{#ifeq: {{{isoccluding|}}}| yes| Occluding,,,
Line 37: Line 45:
}} {{#if: {{{mutatedplant|}}} |Mutated plant,,,
}} {{#if: {{{mutatedplant|}}} |Mutated plant,,,
}} {{#if: {{{animatable|}}} |Animatable,,,
}} {{#if: {{{animatable|}}} |Animatable,,,
}} {{#if: {{{enclosing|}}} |Enclosing,,,
}} {{#if: {{{shrinelike|}}} |Shrinelike,,,
}} {{#if: {{{hurtbyfungicide|}}} |{{#switch:{{{hurtbyfungicide}}}|1=normal|2=significant}} damage by fungicide,,,
}} {{#if: {{{hurtbyfungicide|}}} |{{#switch:{{{hurtbyfungicide}}}|1=normal|2=significant}} damage by fungicide,,,
}} {{#if: {{{hurtbydefoliant|}}} |{{#switch:{{{hurtbydefoliant}}}|1=normal|2=significant}} damage by defoliant,,,
}} {{#if: {{{hurtbydefoliant|}}} |{{#switch:{{{hurtbydefoliant}}}|1=normal|2=significant}} damage by defoliant,,,
}} {{#ifeq: {{{hasmentalshield|}}} | yes | mental shield,,,
}} {{#ifeq: {{{hasmentalshield|}}} | yes | mental shield,,,
}} {{#ifeq: {{{unreplicable|}}} | yes |Unreplicable,,,
}} {{#if: {{{bodytype|}}} | bodytype:,,,
}} {{#if: {{{bodytype|}}} | bodytype:,,,
}}{{{extrainfo|}}}  
}}{{{extrainfo|}}}  
Line 61: Line 72:
-->{{#ifeq: {{{penetratingammo|}}} | yes |<li>Projectiles penetrate through targets}}<!--
-->{{#ifeq: {{{penetratingammo|}}} | yes |<li>Projectiles penetrate through targets}}<!--
-->{{#ifeq: {{{omniphaseprojectile|}}} | yes |<li>[[Omniphase]] projectiles}}<!--
-->{{#ifeq: {{{omniphaseprojectile|}}} | yes |<li>[[Omniphase]] projectiles}}<!--
-->{{#if: {{{shotcooldown|}}} |<li>Must cooldown for {{dice tooltip| {{{shotcooldown}}} }} turns after use}}<!--
-->{{#if: {{{shotcooldown|}}} |<li>Must cooldown for {{dice tooltip|{{{shotcooldown}}}}} turns after use}}<!--
-->{{#ifeq: {{{cursed|}}} | yes |<li>[[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]}}<!--
-->{{#ifeq: {{{cursed|}}} | yes |<li>[[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]}}<!--
-->{{#ifeq: {{{empsensitive|}}} | yes |<li>[[Properties#EMP_Sensitive|EMP Sensitive]]}}<!--
-->{{#ifeq: {{{filtersgas|}}} | yes |<li>Acts as a gas mask}}<!--
-->{{#ifeq: {{{gasimmuneconfusion|}}} | yes |<li>Immune to [[confusion gas]]}}<!--
-->{{#ifeq: {{{gasimmunesleep|}}} | yes |<li>Immune to [[sleep gas]]}}<!--
-->{{#ifeq: {{{empsensitive|}}} | yes |<li>[[Properties#EMP_Sensitive|EMP sensitive]]}}<!--
-->{{#ifeq: {{{powerloadsensitive|}}} | yes |<li>[[Overloaded|Power load-sensitive]]}}<!--
-->{{#ifeq: {{{exoticfood|}}} | yes |<li>Exotic food}}<!--
-->{{#ifeq: {{{exoticfood|}}} | yes |<li>Exotic food}}<!--
-->{{#ifeq: {{{destroyonunequip|}}} | yes |<li>Destroyed when unequipped}}<!--
-->{{#ifeq: {{{destroyonunequip|}}} | yes |<li>Destroyed when unequipped}}<!--
-->{{#ifeq: {{{spectacles|}}} | yes |<li>[[Corrected vision|Corrects vision]]}}<!--
-->{{#ifeq: {{{spectacles|}}} | yes |<li>[[Corrected vision|Corrects vision]]}}<!--
-->{{#ifeq: {{{refractive|}}} | yes |<li>[[Refract]]s light-based attacks}}<!--
-->{{#ifeq: {{{flashprotection|}}} | yes |<li>Protects against [[visual flash effects]]}}<!--
-->{{#if: {{{carrybonus|}}} |<li>{{{carrybonus}}}% to max carry weight}}<!--
-->{{#if: {{{carrybonus|}}} |<li>{{{carrybonus}}}% to max carry weight}}<!--
-->{{#if:{{{reflect|}}}|<li>Reflects {{{reflect}}}% of damage, rounded up}}<!--
-->{{#if:{{{reflect|}}}|<li>Reflects {{{reflect}}}% of damage, rounded up}}<!--
Line 79: Line 96:
-->{{#if: {{{temponenter|}}}|<li>{{{temponenter}}}° temperature change caused by projectile entering cell }}<!--
-->{{#if: {{{temponenter|}}}|<li>{{{temponenter}}}° temperature change caused by projectile entering cell }}<!--
-->{{#if: {{{temponhit|}}}|<li>{{{temponhit}}}° temperature change caused on hit {{#if: {{{temponhitmax|}}}|(limit {{{temponhitmax}}}°)}} }}<!--
-->{{#if: {{{temponhit|}}}|<li>{{{temponhit}}}° temperature change caused on hit {{#if: {{{temponhitmax|}}}|(limit {{{temponhitmax}}}°)}} }}<!--
-->{{#if: {{{capacitorcharge|}}}|<li>Has a [[capacitor]] ({{{capacitorrate}}} recharge per turn up to max {{{capacitormax}}}; starts with {{dice tooltip|{{{capacitorcharge}}}}} charge) }}<!--
-->{{#if: {{{chargeconsumebroadcast|}}}|<li>Can receive [[broadcast power]], up to {{{chargeconsumebroadcast}}} charge per turn }}<!--
-->{{#if: {{{chargeconsumeelectrical|}}}|<li>Can receive electrical grid power, up to {{{chargeconsumeelectrical}}} charge per turn }}<!--
-->{{#if: {{{chargeconsumehydraulic|}}}|<li>Can receive [[hydraulic power]], up to {{{chargeconsumehydraulic}}} charge per turn }}<!--
-->{{#if: {{{chargeconsumemechanical|}}}|<li>Can receive transmitted [[mechanical power]], up to {{{chargeconsumemechanical}}} charge per turn }}<!--
-->{{#if: {{{chargeproducebroadcast|}}}|<li>Produces [[broadcast power]] in its vicinity }}<!--
-->{{#if: {{{chargeproduceelectric|}}}|<li>Produces {{{chargeproduceelectric}}} charge on its electrical grid per turn }}<!--
-->{{#if: {{{chargeproducehydraulic|}}}|<li>Produces {{{chargeproducehydraulic}}} charge on its [[hydraulic power]] grid per turn }}<!--
-->{{#if: {{{chargeproducemechanical|}}}|<li>Produces {{{chargeproducemechanical}}} charge as [[mechanical power]] per turn }}<!--
-->{{#if: {{{chargeproducesolar|}}}|<li>Can absorb up to {{{chargeproducesolar}}} charge per turn from solar power }}<!--
-->{{#ifeq: {{{isoccluding|}}}| yes |<li>This object is [[occluding]]
-->{{#ifeq: {{{isoccluding|}}}| yes |<li>This object is [[occluding]]
}}<!--
}}<!--
Line 95: Line 122:
-->{{#if:{{{weight|}}} |<li>{{#ifeq:{{{weight}}}|0|Weightless|Weighs {{{weight}}} {{#ifeq:{{{weight}}}|1|lb|lbs}} }} }}<!--
-->{{#if:{{{weight|}}} |<li>{{#ifeq:{{{weight}}}|0|Weightless|Weighs {{{weight}}} {{#ifeq:{{{weight}}}|1|lb|lbs}} }} }}<!--
-->{{#if: {{{animatable|}}} |<li>Can be [[animated]]}}<!--
-->{{#if: {{{animatable|}}} |<li>Can be [[animated]]}}<!--
-->{{#if: {{{enclosing|}}} |<li>Is an [[enclosed|enclosing]] object}}<!--
-->{{#if: {{{shrinelike|}}} |<li>Can be [[desecrated]]}}<!--
-->{{#if: {{{hurtbyfungicide|}}} |<li> Damaged {{#switch:{{{hurtbyfungicide}}}|1=normally|2=significantly}} by [[fungicide]]}}<!--
-->{{#if: {{{hurtbyfungicide|}}} |<li> Damaged {{#switch:{{{hurtbyfungicide}}}|1=normally|2=significantly}} by [[fungicide]]}}<!--
-->{{#if: {{{hurtbydefoliant|}}} |<li> Damaged {{#switch:{{{hurtbydefoliant}}}|1=normally|2=significantly}} by [[defoliant]]
-->{{#if: {{{hurtbydefoliant|}}} |<li> Damaged {{#switch:{{{hurtbydefoliant}}}|1=normally|2=significantly}} by [[defoliant]]
}}<!--
}}<!--
-->{{#if: {{{savemodifier|}}}|<li> {{{savemodifieramt}}} on [[saves]] vs. {{{savemodifier}}}}}<!--
-->{{#if: {{{unreplicable|}}}|<li> Cannot be replicated by [[metamorphic polygel]]}}<!--
-->{{#ifeq: {{{hasmentalshield|}}} | yes |<li> Has a [[mental shield]]
-->{{#ifeq: {{{hasmentalshield|}}} | yes |<li> Has a [[mental shield]]
}}<!--
}}<!--
Line 105: Line 136:


-->{{#if: {{{bodytype|}}}
-->{{#if: {{{bodytype|}}}
|<div style="padding:1em 0em;"><hr></div><b>Limbs* ({{{bodytype}}}):</b>
|<div class="searchaux"><div style="padding:1em 0em;"><hr></div><b>Limbs* ({{{bodytype}}}):</b>
<ul><li>Body [[List of Body Parts#Body|(Body)]]</li><li>Floating Nearby [[List of Body Parts#Body|(Floating Nearby)]]</li>
<ul><li>Body [[List of Body Parts#Body|(Body)]]</li><li>Floating Nearby [[List of Body Parts#Floating_Nearby|(Floating Nearby)]]</li>
{{#invoke:CargoQuery|main
{{#invoke:CargoQuery|main
  |table=Anatomies=A
  |table=Anatomies=A
Line 116: Line 147:
  | default = Oops, this anatomy doesn't exist![[Category:Pages with missing anatomies]]
  | default = Oops, this anatomy doesn't exist![[Category:Pages with missing anatomies]]
}}</ul>
}}</ul>
<small>* Excludes limbs granted via mutations</small>}}
<small>* Excludes limbs granted via mutations</small></div>}}
</includeonly><noinclude><!----
</includeonly><noinclude><!----


Line 178: Line 209:
| yes
| yes
| [[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]
| [[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]
|-
| filtersgas
| yes
| Acts as a gas mask (see [[fitted with filters]])
|-
| gasimmuneconfusion
| yes
| Immune to [[confusion gas]]
|-
| gasimmunesleep
| yes
| Immune to [[sleep gas]]
|-
|-
| empsensitive
| empsensitive
| yes
| yes
| [[Properties#EMP_Sensitive|EMP Sensitive]]
| [[Properties#EMP_Sensitive|EMP sensitive]]
|-
| powerloadsensitive
| yes
| [[Overloaded|Power load-sensitive]]
|-
|-
| exoticfood
| exoticfood
Line 194: Line 241:
| yes
| yes
| [[Corrected vision|Corrects vision]]
| [[Corrected vision|Corrects vision]]
|-
| refractive
| yes
| [[Refract]]s light-based attacks
|-
| flashprotection
| yes
| Protects against [[visual flash effects]]
|-
|-
| carrybonus
| carrybonus
Line 242: Line 297:
| yes
| yes
| An [[Energy cell]] is required to power this item
| An [[Energy cell]] is required to power this item
|-
|energyammoloader
| yes
| True if this item has the EnergyAmmoLoader part (used for some mod logic)
|-
|-
|waterritualable
|waterritualable
Line 270: Line 329:
| dice string
| dice string
| {{{temponhit}}}° temperature change caused on hit (limit {{{temponhitmax}}}°)
| {{{temponhit}}}° temperature change caused on hit (limit {{{temponhitmax}}}°)
|-
| capacitorcharge, capacitormax, capacitorrate
| dice string, integer, integer
| Has a [[capacitor]] ({{{capacitorrate}}} recharge per turn up to max {{{capacitormax}}}; starts with {{{capacitorcharge}}} charge)
|-
| chargeconsumebroadcast
| integer
| Can receive broadcast power, up to {{{chargeconsumebroadcast}}} charge per turn
|-
| chargeconsumeelectrical
| integer
| Can receive electrical grid power, up to {{{chargeconsumeelectrical}}} charge per turn
|-
| chargeconsumehydraulic
| integer
| Can receive hydraulic grid power, up to {{{chargeconsumehydraulic}}} charge per turn
|-
| chargeconsumemechanical
| integer
| Can receive mechanical power, up to {{{chargeconsumemechanical}}} charge per turn
|-
| chargeproducebroadcast
| boolean
| Produces broadcast power in its vicinity
|-
| chargeproduceelectric
| integer
| Produces {{{chargeproduceelectric}}} charge on its electrical grid per turn
|-
| chargeproducehydraulic
| integer
| Produces {{{chargeproducehydraulic}}} charge on its hydraulic grid per turn
|-
| chargeproducemechanical
| integer
| Produces {{{chargeproducemechanical}}} charge as mechanical power per turn
|-
| chargeproducesolar
| integer
| Can absorbs up to {{{chargeproducesolar}}} charge per turn from solar power
|-
|-
| poisononhit
| poisononhit
Line 282: Line 381:
| yes
| yes
| Can be [[animated]]
| Can be [[animated]]
|-
| enclosing
| yes
| Is an [[enclosed|enclosing]] object.
|-
| shrinelike
| yes
| Can be [[desecrated]]
|-
|-
| hurtbyfungicide and hurtbydefoliant
| hurtbyfungicide and hurtbydefoliant
| 1 or 2
| 1 or 2
| Damaged normally/significantly from fungicide/defoliant
| Damaged normally/significantly from fungicide/defoliant
|-
| unreplicable
| yes
| Cannot be replicated by [[metamorphic polygel]]
|-
|-
| hasmentalshield
| hasmentalshield

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