Thermo cask

Revision as of 06:08, 19 February 2022 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
thermo cask
Charge per Use

5 Solar cell: 500 usesFidget cell: 500 usesLead-acid cell: 800 usesCombustion cell: 1200 usesChem cell: 2000 usesThermoelectric cell: 8000 usesBiodynamic cell: 12000 usesNuclear cell: 20000 usesAntimatter cell: 40000 usesMecha power core: 100000 uses

Charge Used For

ThermalAmp

Complexity

6

Tier

6

<0046>

Can Disassemble

yes

Can Build

yes

Tinker Skill

Tinker II

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

body, general

Character

]

ID?Use this ID to Wish for the item

Thermo Cask

Worn On

Body

Spawns in

Items

Resistance

25 Cold

25 Heat

Extra Info:
thermo cask

Tetraglass tubes of coolant and antifreeze snake their way over the keg-mail's compressors, and condenser and evaporator coils spin out the shoulders like grandfather trees above the insulation shrub.

+25 Heat Resistance
+25 Cold Resistance
+25% heat damage dealt
+25% cold damage dealt
+25% to the intensity of your heating effects
+25% to the intensity of your cooling effects

Perfect
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