Vibro dagger: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 19: | Line 19: | ||
| renderstr = \ | | renderstr = \ | ||
| id = Vibro Dagger | | id = Vibro Dagger | ||
| twohanded = no | | extra = {{Extra info|twohanded = no | metal = yes }} | ||
| metal = yes | |||
| inheritingfrom = MeleeWeapon | | inheritingfrom = MeleeWeapon | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}} | | dynamictable = {{Dynamic object|MeleeWeapons|Vibro Dagger}} |
Revision as of 03:17, 10 September 2019
vibro dagger
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PV (Unpowered)
|
/4 4 |
---|---|
Charge per Use
|
100 |
Charge Used For
|
Adaptive penetration |
Complexity
|
4 |
Tier
|
4 |
<0004> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Skill Used
|
|
Character
|
\ |
ID?
|
Vibro Dagger |
Spawns in
|
|
Extra Info:
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vibro dagger
A short shimmering blue blade extends from a dense black plastic hand-grip.
When charged, this weapon's penetration value is equal to the defender's armor value.