Drilldown: Mods
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Mods > Restriction :
Must have positive weight or
Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot or
no restrictions
& TinkerTierNum:
4-7
& PowerLoadSensitive :
No or
Yes
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General (3) (
"General" only (3) ) ·
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"Missile Weapon" only (3) ·
Beam Weapon (2) ) ·
Melee Weapon (3) (
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Body (1) ·
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Eyewear (1) ·
Shield (1) ·
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Exoskeleton (1) ) ·
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Energy Cell (1) )
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