Hunger: Difference between revisions

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8 bytes removed ,  02:13, 22 July 2019
fixed hunger values
(Created page with "Category:Mechanics{{missing info|how fast does hunger drain?}} Hunger is a part of the survival mechanics in {{gamename}}, alongside thirst. The player can lose hung...")
 
(fixed hunger values)
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There are three levels of hunger:  
There are three levels of hunger:  


* {{color| G |Sated}} (>-1200 satiation)
* {{color| G |Sated}} (>0 satiation)
* {{color| W |Hungry}} (-1200- -2399 satiation)
* {{color| W |Hungry}} (0- -1199 satiation)
* {{color| r |Famished!}} or, if the player has [[photosynthetic skin]], {{color| r |Wilted!}} (<-2400 satiation)
* {{color| r |Famished!}} or, if the player has [[photosynthetic skin]], {{color| r |Wilted!}} (<-1200 satiation)


When the player is famished, their [[quickness]] is docked by 10 points, unless the player has the skill [[Mind over Body]].
When the player is famished, their [[quickness]] is docked by 10 points, unless the player has the skill [[Mind over Body]].

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