Ichor merchant: Difference between revisions

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24 bytes added ,  15:14, 4 December 2020
Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
Line 24: Line 24:
| agility = 14+1d3+1d1
| agility = 14+1d3+1d1
| toughness = 14+1d3+1d1
| toughness = 14+1d3+1d1
| intelligence = 14+1d3+1d1+1
| intelligence = 14+1d3+1d1
| willpower = 14+1d3+1d1
| willpower = 14+1d3+1d1
| ego = 14+1d3+1d1
| ego = 14+1d3+1d1
| intelligencemult = 1.25
| acid = 0
| acid = 0
| electric = 0
| electric = 0
Line 39: Line 40:
| desc = =pronouns.Possessive= apron is damp with the sap of a thousand trees. =pronouns.Possessive= lips are painted in watercolor. =pronouns.Subjective= =verb:wring:afterpronoun= ichor from =pronouns.possessive= hair.
| desc = =pronouns.Possessive= apron is damp with the sap of a thousand trees. =pronouns.Possessive= lips are painted in watercolor. =pronouns.Subjective= =verb:wring:afterpronoun= ichor from =pronouns.possessive= hair.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.201.53
| gameversion = 2.0.201.54
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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