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(Created page with "{{Effect|&casleep|(''if in sleep mode''): In power conservation mode.\n-12 DV.\nAttackers receive +4 to penetration rolls.\nWill return to normal operations dazed if damage i...") |
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{{As Of Patch|2.0.199.1}} | |||
{{Effect|&casleep|(''if in sleep mode''): | {{Effect|&casleep|(''if in sleep mode''): | ||
In power conservation mode.\n-12 DV.\nAttackers receive +4 to penetration rolls.\nWill return to normal operations dazed if damage is taken. | In power conservation mode.\n-12 DV.\nAttackers receive +4 to penetration rolls.\nWill return to normal operations dazed if damage is taken. | ||
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(''if asleep''): | (''if asleep''): | ||
Unconscious.\n-12 DV.\nAttackers receive +4 to penetration rolls.\nWill wake up dazed if damage is taken.|Asleep}} | Unconscious.\n-12 DV.\nAttackers receive +4 to penetration rolls.\nWill wake up dazed if damage is taken.|Asleep}} | ||
{{name}} is an effect that causes immobility and inaction for the specified amount of turns unless attacked, in which the previously asleep creature will wake up [[dazed]] if not a robot. The player can also choose to wake the asleep creature in the interaction menu if they are in an adjacent square. This is not a hostile action. | |||
Creatures that are asleep cannot be spoken to, and instead the dialogue "(creature) snores loudly." appears instead. If the sleeping creature has a mind that can be psychically communicated with and is spoken to through [[Telepathy]] instead, the sleeping creature's dreams will be seen instead in {{qud text|&ccyan}} text, which are generated using Markov Chaining, the same method as white titled [[book]]s. If the creature's primary [[faction]] is [[Birds]], their dreams will also be interspersed with caws. <ref><code>XRL.World.Parts.ConversationScript</code></ref> | |||
==Sources of Sleep== | |||
* [[Narcolepsy]] defect | |||
* {{favilink|sleep gas}} and its sources, including [[sleep gas grenade mk I]], [[sleep gas grenade mk II|II]], [[sleep gas grenade mk III|III]], and [[Sleep Gas Generation]] | |||
* {{favilink|drowsing urchin}} | |||
==References== | |||
<references/> | |||
{{Effect Navbox}} |