Jeweler: Difference between revisions

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794 bytes added ,  02:45, 29 December 2020
Added a wares table, though unfortunately the beaded bracelet images in the favilinks are not colored correctly
(Added a gallery, a small description, and an image of a jeweler in their tent in the Stiltgrounds)
(Added a wares table, though unfortunately the beaded bracelet images in the favilinks are not colored correctly)
Line 45: Line 45:
<!-- END QBE -->
<!-- END QBE -->
{{stub}}
{{stub}}
{{Missing info|Needs a wares table and a dialog section.}}
{{Missing info|Needs a dialog section.}}
[[File:Six Day Stilt jeweler's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]]
[[File:Six Day Stilt jeweler's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]]
A {{name}} is a type of merchant which sells various gemstones.
A {{name}} is a type of merchant which sells various gemstones.


They can rarely be found in the {{favilink|Stiltgrounds}}. Their tents can be distinguished by the {{favilink|sign}} variant which appears outside of them, seemingly displaying a bottle.
They can rarely be found in the {{favilink|Stiltgrounds}}. Their tents can be distinguished by the {{favilink|sign}} variant which appears outside of them, seemingly displaying a bottle.
==Wares==
{{As of patch inline|2.0.201.58}}
{| class="wikitable"
! Item
! Number
! Chance of stocking
|-
| {{favilink|phial}}
| 1-2
| 100%
|-
| Random {{favilink|jewel-encrusted}} item
| 2-3
| 100%
|-
| {{favilink id|Bracelet1}}
| 0-2
| 100%
|-
| {{favilink id|Bracelet2|&Cb&Be&ba&cd&Ce&Bd&y bracelet}}
| 0-2
| 100%
|-
| {{favilink id|Bracelet3|&mb&Me&ma&Md&me&Md&y bracelet}}
| 0-2
| 100%
|-
| {{tooltip|Drawn from the <code>Figurines_Zonetier</code> <br> population, with higher tier figurines <br> being stocked more frequently by <br> {{name|plural}} in higher-tier zones.|Random}} figurine
| 0-2
| 10% for first, 10% for second
|-
| Item from [[Data:Gemstones|Gemstones]]
| 3-4
| 100%
|}
<small> Wares information taken from <code>PopulationTables.xml</code> and <code>ObjectBlueprints.xml</code> </small>


==Gallery==
==Gallery==
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