Quills: Difference between revisions

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131 bytes added ,  08:31, 3 October 2020
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(Added a small note under the max quill formula which explains what it means, for the non-code-literate)
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Line 6: Line 6:
| cost = 4
| cost = 4
| slots = Body
| slots = Body
| canequipslots = no
| exclusions = Carapace
| exclusions = Carapace
| id = Quills
| id = Quills
Line 11: Line 12:
| desc = Hundreds of needle-pointed quills cover your body.
| desc = Hundreds of needle-pointed quills cover your body.


(max quills) quills\nMay expel 10% of your quills in a burst around yourself ({{PV}}&y((Level-1)/2) {{heart}}&y1d3)\nRegenerate (Level)d4 quills every 10 rounds\n+(Floor(Level/2)+1) AV as long as you retain half your quills ((AV - AV penalty) AV otherwise)\nCreatures attacking you in melee may impale themselves on your quills\nCannot wear armor\nImmune to other creatures' quills
&C(level based)&y quills\nMay expel 10% of your quills in a burst around yourself ({{PV}}&C(level based)&y {{heart}}1d3)\nRegenerate quills at the approximate rate of &C(level based)&y per round\n+&C(level based)&y AV as long as you retain half your quills (&C(level based)&y AV otherwise)\nCreatures attacking you in melee may impale themselves on your quills, breaking roughly 1% of them and reflecting 3% damage per quill broken.\nCannot wear body armor\nImmune to other creatures' quills
| realitydistort =no
| realitydistort =no
}}
}}

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