Rusted: Difference between revisions

Jump to navigation Jump to search
193 bytes added ,  00:52, 8 November 2020
add note about tier not affecting rusting; add reference
imported>BoiHowdi
(added fix-it spray foam as a way of repairing rust)
(add note about tier not affecting rusting; add reference)
Line 1: Line 1:
{{effect|&rrusted|Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.|Rusted}}
{{effect|&rrusted|Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.|Rusted}}
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped. It can be repaired using [[Repair]] or [[Fix-It spray foam]].
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped.{{Code Reference | namespace = XRL.World.Effects | class = Rusted }} It can be repaired using [[Repair]] or [[Fix-It spray foam]].
 
Metal items are equally susceptible to rust regardless of their tier or any other measures of their power.


==Causes of Rust==
==Causes of Rust==
Line 7: Line 9:
* the melee attack of [[Qudzu symbiote]]s
* the melee attack of [[Qudzu symbiote]]s
{{Effect Navbox}}
{{Effect Navbox}}
== References ==

Navigation menu