Rusted: Difference between revisions

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277 bytes added ,  15:08, 3 December 2020
Added that you can pay to have rusted items repaired, and mentioned lacquered
(add note about tier not affecting rusting; add reference)
(Added that you can pay to have rusted items repaired, and mentioned lacquered)
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{{effect|&rrusted|Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.|Rusted}}
{{effect|&rrusted|Doesn't function properly and can't be equipped.\nWill erode into dust if rusted again.|Rusted}}
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped.{{Code Reference | namespace = XRL.World.Effects | class = Rusted }} It can be repaired using [[Repair]] or [[Fix-It spray foam]].


Metal items are equally susceptible to rust regardless of their tier or any other measures of their power.
{{name}} is an [[effect]] that only works on items that are made of [[Item Properties#Metal|metal]]. {{name}} items will have their [[commerce]] value divided by 100 and cannot be equipped.{{Code Reference | namespace = XRL.World.Effects | class = Rusted }} They can be repaired using [[Repair]] or a {{favilink|Fix-It spray foam}}, or by paying a creature with the repair skill to repair the item. In any of these cases, repairing a {{name}} item will fully remove the {{name}} effect from it with no permanent effects remaining.
 
All metal items are equally susceptible to rusting regardless of their tier or any other measures of their power.
 
An item with the {{favilink|lacquered}} mod cannot rust.


==Causes of Rust==
==Causes of Rust==
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