Save: Difference between revisions

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1,162 bytes added ,  15:26, 11 August 2020
start building table
(note debug option)
(start building table)
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Most saves fail on a "natural 1" and succeed on a "natural 20" regardless of difficulty and bonuses, meaning you always have at least a 5% chance of success and at least a 5% chance of failure.
Most saves fail on a "natural 1" and succeed on a "natural 20" regardless of difficulty and bonuses, meaning you always have at least a 5% chance of success and at least a 5% chance of failure.
Saves include "Vs." tagging to designate what kind of effect they are, so save modifiers can be provided for particular scopes.  If any part of a save modifier's scope matches to a part of the save's Vs., the save modifier applies.
[[Category:Mechanics]]
[[Category:Mechanics]]


You can see the details of all saving throws performed in the game with the debug option "Show saving throw debug text".
You can see the details of all saving throws performed in the game with the debug option "Show saving throw debug text".
 
{| class="wikitable"
|+Saving throws
!Source
!Attribute
!Vs
!Difficulty
|-
|[[Bleeding]]
|[[Toughness]]
|Bleeding
|starting at 20, reduced by 1 each time
|-
|[[Glotrot]]
|[[Toughness]]
|Glotrot Disease Onset
|13
|-
|Holographic [[bleeding]]
|[[Willpower]]
|Illusion
|starting at 20, reduced by 1 each time
|-
|[[Ironshank]]
|[[Toughness]]
|Ironshank Disease Onset
|13
|-
|[[Monochrome]]
|[[Toughness]]
|Monochrome Disease Onset
|13
|-
|[[Hook and Drag]] (initial)
|[[Strength]]
|Hook Move Grab Restraint
|20
|-
|[[Hook and Drag]] (ongoing)
|[[Strength]]
|Hook Continue Grab Restraint Escape
|20
|-
|[[Immobilized]]
|[[Agility]]
|Immobilization
|20 - 1 per 5 turns
|-
|{{favilink|Maghammer}} (initial)
|[[Strength]]
|Latch On Move Drag Restraint
|20
|-
|{{favilink|Maghammer}} (move)
|[[Strength]]
|Latch On Move Drag Restraint
|20
|-
|{{favilink|Maghammer}} (ongoing)
|[[Strength]]
|Latch On Continue Grab Restraint Escape
|20
|}
{{Mechanics Navbox}}
{{Mechanics Navbox}}
671

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