Slime: Difference between revisions

Jump to navigation Jump to search
209 bytes added ,  04:56, 21 November 2020
no edit summary
mNo edit summary
No edit summary
Line 1: Line 1:
{{As Of Patch|2.0.199.5}}
{{disambig hatnote|This page describes the liquid slime, which causes objects to become '''slimy'''. For a more general usage of the term, see [[Slimy (disambiguation)]]}}
{{As Of Patch|2.0.201.50}}
{{Liquid
{{Liquid
| title={{qud shader|g|slime}}
| title={{qud shader|g|slime}}
Line 14: Line 15:
Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip.
Stepping on a tile with less than 1,000 drams of slime forces the creature to make an [[agility]] saving throw with difficulty <math>10 + (\text{drams of slime} \times 5)</math>. If this fails, the creature will slip.


[[Mollusks]] are the only faction that uses slime as a [[Water Ritual]] liquid.
The [[mollusks]] faction is the only faction that requires slime to perform the [[water ritual]] with it's members.
==Sources of Slime==
==Sources of Slime==
* {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color.
* {{favilink|slime weep|plural}} or {{favilink|giant slime weep|plural}}. The mushrooms around it will be dark green and brown in color.

Navigation menu