Levant Face: Difference between revisions

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468 bytes added ,  17:26, 8 August 2020
Updated by Teamtoto with game version 2.0.200.82 using QBE v1.0rc2
imported>Trashmonks
(Created by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
 
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.200.82 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.82}}
{{Item
{{Item
| title = {{Qud text|The {{Qud shader|levant|Levant}} Face}}
| title = {{Qud text|The {{Qud shader|levant|{{(}}Levant{{)}}}} Face}}
| image = the levant face.png
| image = the levant face.png
| av = 0
| av = 0
Line 19: Line 21:
| wornon = Face
| wornon = Face
| desc = Jasper rocks break on the edges of the mask and hem in a pale sea of milky quartz. The Spindle bisects the wide Face, and symmetry blooms beneath it. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
| desc = Jasper rocks break on the edges of the mask and hem in a pale sea of milky quartz. The Spindle bisects the wide Face, and symmetry blooms beneath it. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
{{Qud shader|C|{{(}}+1 Willpower Resistance{{)}}}}
{{Qud shader|C|{{(}}+1 Ego Resistance{{)}}}}
{{Qud shader|C|{{(}}+1 Agility Resistance{{)}}}}
{{Qud shader|C|{{(}}+1 Toughness Resistance{{)}}}}
{{Qud shader|C|{{(}}+1 Strength Resistance{{)}}}}
{{Qud shader|C|{{(}}+1 Intelligence Resistance{{)}}}}
| categories = Masks
| categories = Masks
}}
}}
<!-- END QBE -->
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